ScmDraft 2 - Alternative starcraft map editor

Hello, as far as i understand this is the thread for map related situations.

I uploaded a map that is macro micro map, where a player makes the base and the other attacks with units, i want to open the map in Scmdraft2 (which i barely know how to use) but is not possible because it is “protected”, i know there are probably very good reasons for it to be protected, the creator meant to do it that way, but i want to learn how the map is made so i can adapt that UMS to other maps like Circuit Breakers.

My question for the community is: “How can i learn how that map is made and create new maps of the same type”, or “Can someone give me a serious hand on how to create new maps for this type of gameplay”

Thank you. Link below, i tried to upload to the website Nibbits but i couldn’t even create an account i think the website is off service for new registers.

https//easyupload io/eb30tj

(for the link to work just add a point next to easyupload)

Hi! I tried opening your map with Chkdraft (a map editor that can open protected maps in read mode only, but not all protected maps can be open by it), but it didn’t work. Luckily, it had worked with Macro Micro Python UltraFF.scx, which is also protected. I uploaded it here:
https://we.tl/t-Myo67BnRUj

Here you can get Chkdraft:
http://www.staredit.net/files/2741/
I hope this helps!

P.S.:
Here’s a map archive of 2.3 GB, here I have found it:
https://gitlab.com/scmaps.net/starcraft_brood_war_maps_archive
To easily find a map, if you’re using Windows, I suggest using Everything by voidtools. I can’t recommend this tool enough for finding files:
https://www.voidtools.com/

how do you actually protect a map?

Thank you for the answer, the python map doesn’t work for me because it is an old version of the Macro Micro map, is just not the same, the mode was broken back then, i need to find a version of that map that i am able to open i have searched everywhere but i cant find it, i have no idea why the map creator was such a bad person.

The process or the tools?

You’re welcome! If you want to talk more, try adding me in Blizz App, maybe I can help you somehow with that map. Just let me know if you have added me.

some maps are protected and i cant open them with scm draft 2, the unused unprotector tool can open some of them

A question for Sinsanity:
Does SCMDraft 2 have a EULA, or is it just completely free to use, with no restrictions, completely separate from anything Blizzard (except that it relates to one of their games)?

The reason I ask is that I recently had a look at the EULA that Blizzard have included with their little StarEdit download (which they provided after the backlash of removing it entirely). I find it rather concerning.

PLEASE NOTE THAT THE SECTION BELOW TITLED DISPUTE RESOLUTION CONTAINS A BINDING ARBITRATION AGREEMENT AND CLASS ACTION WAIVER. THEY AFFECT YOUR LEGAL RIGHTS.

Can Blizzard really have a policy that is above the law?

Ownership. Blizzard and its licensors are and will continue to be the owner of all right, title, and interest in and to the Editor, including without limitation all intellectual property rights and moral rights in and to the Editor and all copies thereof. You shall take no action inconsistent with such title or ownership.

I think is the sort of thing that people got mad about with WarCraft III: Reforged. And also:

If You develop any Custom Games, then You represent, warrant and guaranty that:

  1. You own or have sufficient legal rights in all Custom Games to grant to Blizzard the licenses described in this Agreement. This includes, without limitation, copyrights, trademark rights, rights of publicity and any other kind of intellectual property rights.

And, of course, this part seems to describe Blizzard’s ethos rather well:

Blizzard reserves the right to terminate this Agreement at any time for any reason, or for no reason, with or without notice to you.

At least they include this:

If any part of this Agreement is determined to be invalid or unenforceable, then that portion shall be severed, and the remainder of this Agreement shall be given full force and effect.

No EULA as such, offered in good faith. I don’t even charge for commercial use (e.g. official map makers for the big Korean tournaments)

This is the joke version from last summer that never was added (and now isn’t as good a joke)

A: You can’t sue me, even if the software initiates a skynet like take over of the world; B: Starcraft etc copyright blizzard. C: All your maps are belong to SI. D: the douglas adams clause: “Even in the software fails to be within the downloaded file at all”

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From the blizzard one:

Ownership. Blizzard and its licensors are and will continue to be the owner of all right, title, and interest in and to the Editor, including without limitation all intellectual property rights and moral rights in and to the Editor and all copies thereof. You shall take no action inconsistent with such title or ownership.

I think that means they own the editor even if you download it

If You develop any Custom Games, then You represent, warrant and guaranty that:

  1. You own or have sufficient legal rights in all Custom Games to grant to Blizzard the licenses described in this Agreement. This includes, without limitation, copyrights, trademark rights, rights of publicity and any other kind of intellectual property rights.

That sounds like the WCR controversy - is there a term that they own what you produce later on?

No

Not particularly this part, although the thing with which people got mad on Reforged might be there (not sure since it was introduced in 2011, which is a bit later than 1.16.1 release I believe).

This is a very harmless section, actually, it ensures you don’t include any copyrighted material which you don’t have right to operate (music, for instance) so that Blizz doesn’t get legal claims for your actions. Ties in with owning all the maps though.

Literally every game dev (probably software dev in general, if we’re being realistic) company has that in their EULA.

Technically SCMDraft qualifies as third-party software, so Blizz is in full right to take it along with all the maps produced in it down whenever they would like to do so, which is unlikely to happen (I haven’t heard of any enforcement cases on any of this EULA’s points), but theoretically is quite possible if users use it to violate original EULA.

I don’t think that is the way the third party restriction works.

Well it does have a part where third-party software approved by Blizz is allowed, but again, they can take that approval back whenever they feel like it.

Thanks Sinsanity for your response.
Yes, I had misunderstood the part about ownership (of the Editor).

There’s this:

Term. This Agreement is effective upon your downloading and installing the Editor, and shall remain in effect until it is terminated or superseded by a new Editor EULA presented to You by Blizzard, or, if neither of the foregoing events occur, as long as you continue using the Editor.

That’s all that’s really said regarding the term of the EULA.

I don’t think so. There’s not much mentioned about third-party stuff, mainly this:

The Editor may contain materials licensed by third parties, and the licensors of those materials may enforce their rights in the event of any violation of this Agreement.

That would lead me to believe that Sinsanity, as the owner of SCMDraft, is still the owner, even though Blizzard endorses the usage of it. I don’t think Blizzard can actually do anything about SCMDraft, other than offer recommendations.

There is this, right at the end of the EULA:

This Agreement, along with Blizzard’s other applicable agreements located on Blizzard’s Legal Documentation page, constitutes and contains the entire agreement between the parties with respect to the subject matter hereof and supersedes any prior oral or written agreements.

If a person has been using StarEdit under the old EULA, is Blizzard really allowed to write a new one and enforce the new terms on that person, without them even having a copy of the new EULA? (i.e. This seems to require users of StarEdit to have to constantly check Blizzard’s website in case they release a new version.)

The original EULA for StarEdit showed up the first time you used it, and you had to agree. Therefore, I can understand it is enforceable. This new version that Blizzard have allowed for download has a EULA document contained in the zip file, therefore I can (somewhat) understand it is enforceable. But if they release a new EULA, and only put it up on their website, can they really enforce that? I would have thought they would be required to notify users in some way.

The other question is how on earth Blizzard will be able to know if StarEdit or SCMDraft was used to make a map… obviously if a feature of SCMDraft is used, it’ll be obvious. But what if a map is made that fully conforms to the StarEdit limitations? Is there an automatic stamp somewhere that says it was made using SCMDraft? That way Blizzard would never be able to steal users’ intellectual property.

That’s still funny!

This is obviously not in the editor’s EULA, but you can find it in general blizz product license agreement, section 1.C, subsections 5, 6 and 9. While SI does own SCMDraft, it doesn’t mean they can’t ban you for using it if they wanted to.

I needed ASAP to edit a map and now due to new patch can’t launch it : ( I’m having so much hatred to these useless but game breaking patches.

Now it’s working but really strange behavior: I launched my SC and it refused to work again and after I closed game it started working. Yes, I know program doesn’t work when game is running, that wasn’t my issue, it refused to run when SC wasn’t open for first time.

You rock SI!

Well that raises the question of whether it is enforceable… much like the points in the end of my last post.

This has been raised elsewhere too. But since Blizzard are actively promoting the use of SCMDraft, can they really ban people for using it? That would be absurd!

On Blizzard promoting SCMDraft 2:

Technically this makes SCMDraft qualify as “approved by Blizzard” which is indicated as an exception to the rule in subsection 6, so as of this moment it’s safe to use it. My point is that they may revoke that approval whenever they want for whatever reasons they want. If a lot of people would start using SCMDraft to break original editor’s EULA, and Blizz would care about it for some reason (which it never did since 2011), they would legally be able to put a stop to that.

Ok, I understand you. That’s a pretty scary thought, but I wouldn’t be surprised.

I suspect they would just go down the path of “anything created using Blizzard-approved third-party software is owned by Blizzard”… the question would then be whether they would be allowed to do that, since they don’t own SCMDraft (assuming Sinsanity is against it… of course he could always make a deal with Blizzard…).

Thanks.

I’ve got a hackish fix for starting the editor while the game is running, but haven’t been including that consistently. Gonna try to be better about that.

I won’t comment on the EULA stuff since I am not a lawyer, and do not live in the US and therefor am unfamiliar with what all is possible to claim there.

That’s good to know. I don’t live in the US either, which is why I’m concerned about a US company taking over my stuff. As long as you don’t sign a deal with Blizzard saying that everything that comes from SCMDraft belongs to them, then everyone’s happy! :grinning: