New features in this update patch are annoying, both colour picking and race select.
I mostly play fastest map in 3v3 or 4v4 game, when that many players in a game, there are always players with similar colours in game. For example: Pale Yellow and Yellow, Pink and White, Blue and Aqua… They look similar in both mini map and on screen. Once I got a pink ally and a white opponent, both played zerg and I couldn’t know which unit belong to whom unless click and see the color of cycle around units (red or yellow).
Some colour, like Cyan and Magenta, dazzle player’s eyes, especially in fastest game when you see hundreds units on screen.
Dark Aqua is very similar to quitted players. I notice that quitted players were not shown in minimap anymore, in my opinion, they should be shown, because the remaining unit/ building could be used in many ways by other players.
Many players like black, navy or dark colour because they think it is hard to see by opponent and they can sneak through or can drop without being seen in mini map. I can say it is very stupid idea and it doesn’t work.
So, Please remove these confusing colour, just keep very clear colour, for example: Red, Orange, Brown, Yellow, Green, Teal, Blue, Purple, White (9).
Selecting race before game is not necessary and it doesn’t help to prevent player quitting in game as you expect. In fact, it is harder to have a game now, when host must constantly ban players who doesn’t pick race and doesn’t response when host asks.
To this, I suggest to have a CHECK BOX to each player to confirm they are ready to start the game. Host can only start when all players check their box, and when counting down, players could not quit anymore. I know, that cannot prevent players leaving in game but at least, they cannot quit when game starting.