Why do people hate 'cheese'?

From a scrubs perspective like myself i think the most frustrating part is not getting cheesed but the lack of multitasking and core mechanics to punish a cheesing player. For T players who cant basically Expand and Drop at the same time or cant even play against mass charge lots and prism play and get cheesed at start . Well as a terran player and tried those strats offracing then go straight carriers its actually funny. Its a L2p issue theres no fix to it but get better . I know its sad but it feels good as a terran player to win than a toss perspective.

Because of the following:

  1. Creates build order wins/losses
  2. Doesn’t let you practice vs macro or meta builds
  3. Ends games super fast one way or the other

Overall defending cheese doesn’t feel rewarding, it’s like swatting away a mosquito. It’s just annoying.

There is a kind of cheese that’s wholly underappreciated… eco cheese.

Can put you in a great spot, even without killing a single worker or unit.

roflmao

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