From a scrubs perspective like myself i think the most frustrating part is not getting cheesed but the lack of multitasking and core mechanics to punish a cheesing player. For T players who cant basically Expand and Drop at the same time or cant even play against mass charge lots and prism play and get cheesed at start . Well as a terran player and tried those strats offracing then go straight carriers its actually funny. Its a L2p issue theres no fix to it but get better . I know its sad but it feels good as a terran player to win than a toss perspective.
Because of the following:
- Creates build order wins/losses
- Doesnāt let you practice vs macro or meta builds
- Ends games super fast one way or the other
Overall defending cheese doesnāt feel rewarding, itās like swatting away a mosquito. Itās just annoying.
There is a kind of cheese thatās wholly underappreciated⦠eco cheese.
Can put you in a great spot, even without killing a single worker or unit.
roflmao
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