There are 3 maps which can be held hostage by troll/extremely stupid ally INDEFINITELY and I don’t think it’s okay.
Lock and Load, Chain of Ascension, Cradle of Death
People can just refuse to capture the objective and there is nothing you can do about it.
It is especially sad that there is a very simple and very easy to code solution to that.
L&L/Chain of Ascension: Just give us ability to push/capture the objective on our own.
If ally does not come help within a minute of your unit trying to do the thing you can now push/capture on your own, but at 5% of normal speed.
Very simple and it doesn’t really interfere with mission design. Normal players still need to cooperate and majority will not even notice that this is a possibility while in bad cases you can very slowly win the game.
It’s intentionally slow so it’s not a very viable thing to do, rather a last resort.
Cradle of Death: If the area is clear of enemies, but ally refuses to use the Truck and there is like 20-30s left game should spawn a 2nd Truck for you which can pass through allied units.
I also wanted to complain about Polarity and Boom Bots, but they are added challenge you are signing up for voluntarily so they are okay.
I would still like Polarity to allow you to manually a-click the unit for 5% of normal damage, but maps are the problem, not mutators.
Let me quickly answer some obvious replies which will come up:
I’ve literally never see it happen? Just don’t be mean to people and they will not troll?
A: I can’t see viruses, doesn’t mean they aren’t there. More seriously though, if you play the gamemode for longer, sooner or later you will find one of these players and you will realize they absolutely do not need any reason to troll - or the reason they will eventually give is the dumbest thing you could imagine. I once played with toddler who threw tantrum and killed his own base to make us lose because I took wrong expansion (I didn’t take both, I just took the one he imagined should be his. On Oblivion Express. When I was the one who cleared rocks for both expansions…
Just use Nova’s Griffin or Fenix’s Arbiter to move their units, duuh.
A. If they want to troll they will just move out of the capture point. Additionally implying that I should limit pool of Commanders I play to 3/18 who can actually move allied units on the offchance of this happening is… unreasonable at best.
Just leave the game or disconnect early. It’s not a big deal.
A. Noone should be forced to leave and have permanent lose on their profile because someone else decided to be a problem or went afk.
Leaving or talking things in chat is exactly what these people want and people like that shouldn’t win.
It’s not obvious so you can’t really leave early and being forced to leave after hard carrying entire mission is just bad feeling.
Just don’t play these maps then, duh.
A. Technically yes, but picking lvl 15 Commander and a map you play them on is simply boring…
I might as well stop playing the game entirely if I can’t play random.
Is this really such a big issue to cry on forums over it?
A. Might not be a giant issue, but people like that shouldn’t “win” and normal players shouldn’t be punished for having moron in the game anymore than having to carry.
Especially that the fix is extremely simple and easy to fix.
Even with your fixes ally can still kill that Truck/your units trying to capture or push the objective - so what is the point anyway? Someone what wants to troll will troll anyway.
A. Technically yes, but there are a lot of people who pretend that they just didn’t know any better or didn’t understand mission objective and if they actively prevent you from winning mission by killing your units they 100% admit they are the problem person - and a lot of them are afraid of replays showing that being posted online.
Is it bullet proof? Obviously not.
Will it actually help in some cases? Obviously yes.
It will solve problem when someone goes afk, but doesn’t actually leave for sure - and just for that I think it’s worth implementing that fix which is literally 2 minutes of coding.
Obligatory “we ain’t getting any updates no more” remark. With that out of the way…
Folks will reply that it doesn’t happen that often. You’re not the only one who’s played a long time. Some of us having been playing for years and years on end, it’s still been quite rare (i’m on Americas server BTW). Still, I’ll refer you to my remark above about “no1’s around to make updates to Coop anymore”.
There are so many other ways to troll that alas, this really is the best way. They would have to account for so many other factors.
Although you’re correct, those fixes were not done by Bliz. They were done by a community member using the editor who submitted the fixes to Bliz. However, that person stopped making fixes a long time ago.
The other changes that the game has gotten were balance changes for Versus only.
Finally, security/stability changes have been made, but only in game-breaking, emergency situations.
So in the end, there has been no developmental changes made by Bliz since SC2 was retired in 2020. And so far, there’s no indication that Bliz is going to revive it.
As it is now, if it can’t be done with the editor, it’s not going to happen.
They did some update to patch holes and issues concerning security. It’s only due to a side effect of that fix that you can’t use the 180 mastery points exploit anymore.
IIRC, somebody actually needs to go in “apply duct tape” deal with the lv5 cap bug (dunno if that’s even the right analogy, but work with me). But yeah, it pretty much is only due to something like that, not being able to start games, and other showstoppers where they’ll intervene.
this is a stupid argument and just false as well because many of the coop maps can in fact be solod and are not meant to be impossible to solo. it is possible to discourage griefing while still encouraging cooperation. but you are doing nothing but defending the ability to be a scumbag and saying it is in the name of cooperation.
Nobody was asking for it to be solo. But for the ability to actually play the game when someone’s being obnoxious, instead of being given a forced loss.
separately, I would actually really like to be allowed to play co op maps alone / offline by controlling both players d: