Wtf Blizzard? Layed off too many programmers and are figured asking single race players was most cost effective?
ASK SOMEONE WHO PLAYS ALL RACES NEXT TIME.
Seriously wtf, the stuff you changed in the last 3 patches has done nothing but custom riggings for whiney low skill players who only play a single race, and are so invested in the cheese they are addicted to, they tell you to nerf the only stuff that can counter it, and you’re catering to them! That’s literally the opposite definition of balancing stuff, you are removing counters!
Look I’m not complaining about it BEING patched, just the source of the patch changes is basically ppl who only play one race, one cheese, and want the only counter to it removed?
For the love of everything sacred! Rehire the balance team and make them actually weigh in and veto or sign off on that “Community Curated” cheese you are passing off as a “Balance” patch these days, seriously, wtdaf?!
P.S. How in the fk are Thors not fixed yet? Case and point. You are custom rigging for players of single races.
Now as I am fully aware I have said nothing productive (apologies). Here are some actual suggestions that aren’t an attempt at rigging something;
Thors are attackable by air units like Collases are, and reduce their range vs air to 11… or 10, (it’s currently 13? Nothing else in the game has 13 vs anything…) and cap their accumulative, splash vs air, they don’t need to take out 10 air units in one volley, Terrans aren’t hurting vs air. Same issue with mines, cept vs both ground and air, reduce their splash cap, maximum splash of several units combined needs to be less than average target hp, (10 mines shoot one unit, splash takes out 15 units standing next to it, wtf? No one mine would have taken out one unit, yet 15 = 1500dmg per unit to like, unlimited units…) I understand that’s a programming issue as you might need to take a sample target length to cap the dmg inside that timeframe, the lag that it would entail etc… perhaps cap total number of units mines splash to 3-5ish vs ground and air. Same thing with Thors, but only vs air.
Hydra are gonna need something else done after this patch, the firing rate change didn’t do what you think it did, their DPS is wayyyy higher, I mean they needed a buff, but wow.
Vikings, just got the same dps firing rate adaptation, and while I am all for the micro change, (the click to move ratio was super laggy and thats a wonderful idea that was long needed) it however has a bug in it, because vikings when manually piloted are now MASSIVELY rigged, you effectively 3x’d their dps =/. Not intentionally I know, but there is a bug in the changes, I’m watching them do impossible things in 4v4, like take out 3 armies solo… killing 60 units in 2.4 seconds…
At any rate, when’s the last time you nerf anything Terran? Your “Community Curated” Helpers are a buncha bias cheese artists who are hustling you… Seriously, go through your list of ‘Community Curated Single Race Wonder Cheese Artists’ anyone who has all games one race? They aren’t a player, they are a newb who wants you to cater to their cheese.