Hallucinating is a very clever gameplay idea. However, it is very rarely used as the value it provides is not worth its cost. I believe some adjustments can make it more interesting and playable.
An hallucinated prism does not lure anybody: sent to a base, it just does not do anything and the enemy player realises by its unatural behavior that this is not a threat and simply an hallucination.
- Suggestion 1: give the ability to the hallucinated prism to enter into an hallucinated phase mode. Hence, an enemy seeing a prism doing something might be taking more seriously.
- Suggestion 2: give the ability to hallucinated prisms to carry hallucinated units.
- Suggestion 3: when the hallucinated prism enter the hallucinated phase mode, the player can warp hallucinated units from Warpgates that will cost 50% of the original cost of the units. (Maybe this last feature would need to be researched in a cybernetic core or somewhere to be used)
If you like the idea or have suggestions, please react to give more exposure to this post and have the devs read it. Hallucinations are nice and nobody uses them sadly.