Shield Battery does not show its range

Shield Battery’s command card button does not show the range indicator of the recharge ability in ladder games (VoidMulti).
Currently, it is only visible when you are about to place one with your Probe.

Fix:

The following actor xml adds it to the targeting mode and while hovering over the button:

    <CActorRange id="ShieldBatteryRange">
        <On Terms="Abil.ShieldBatteryRechargeEx5.TargetOn" Send="Create"/>
        <On Terms="Abil.ShieldBatteryRechargeEx5.TargetOff" Send="Destroy"/>
        <On Terms="Abil.ShieldBatteryRechargeEx5.ButtonHoverOn" Send="Create"/>
        <On Terms="Abil.ShieldBatteryRechargeEx5.ButtonHoverOff" Send="Destroy"/>
     </CActorRange>

more documentation & sceenshots:

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.