Yeah crap can garbage has been pointed out by other people… like comparing ascendents with air strikes or Dehaka. People who question whether you can build 24 ascendents in a game.
Or comparing them to carriers… what a joke. There is nothing to compare here… cost, build time, DPS, tankiness, AoE… yeah carriers suck monkey balls in every regard compared to ascendents.
Go ahead - point out ONE post between mine and yours that was replied to me and is not complete garbage.
Maybe if you play him. Alarak needs multitasking. Having 24 ascendents clumped together is not the way to play him.
Once you mined enough minerals to have most of your ascendents at level 5 (which costs 7500 minerals in supplicants for 24 ascendents)
Alarak lacks behind in in mobility (which you can address by splitting your OP ascendents) and ramp up time… which is mostly due to supplicant cost.
Thats why i suggested to reduce max level, but give level 1 for free. That would address their OPness as well as their weakness.
Maybe by your imagination.
You know how games go in mine? Trains on oblivion express die before the second wagon gets into vision range. That’s not an exaggeration. Units spawning from the warpgates on void launch die before my ally get’s any kills… and all i’m doing is holding down the mind blast autofire hotkey. I’m not a micro god or anything.
You clearly have so much experience with alarak dude… You are not a bit wrong here. You are completely wrong.
Load up YOUR OWN last Alarak game where you fast expand and went full ascendent build. Even on a rushed 15 minute game you will either reach that amount, or you will float the ressources to do so.
Here is a replay with 60 ascendents build in 30 minutes:
htt ps://www.file-upload.net/download-13745211/MistOpportunities304_60_ascendents.SC2Replay.html]MistOpportunities304_60_ascendents.SC2Replay
Watch that replay and learn how you can play alarak. I’m not even good really… but you guys… you seem to have no idea what alarak is capable of.