Tosh, the Spectre Leader:
- Recommended for experienced players
- Control Tosh and his army of enhanced super soldiers
- Use the psionic energy to augment both offensive and defensive capabilities
Units:
- Shadow Marine - General-purpose infantry.
- Enforcer - Heavy assault infantry. Effective against light and armored targets.
- Phantom Reaper - Raider. Can jump up and down cliffs. Effective against workers and structures.
- Spec Ops Spectre - Inflitration unit. Can Cloak, Ultrasonic Pulse, Psionic Lash, and calling down a nuke. Can research Consumption to sacrifice an ally’s portion of health for energy.
- Elite Diamondback - Light anti-armor vehicle. Can fire on the move.
- Aveyond Warhound - Heavy assault walker. Has a powerful anti-armor railgun.
- Firefly - Suicidal flying drone. Deals massive damage against ground and air targets.
- Rejuvenator - Aerial support transport. Can Load and Unload units and heals mechanical and biological targets. Detector.
- Valkyrie - Heavy air superiority fighter. Deals area damage against groups of air units. Can also launch an EMP missile to drain shields and energy.
Research:
- Combat Drugs - Allows infantry units to rapidly restore health when not in combat.
- Infernal Rounds (Level 4) - Increases the damage overtime to Enforcers by +3 seconds.
- D8 Charge (Level 4) - Allows Phantom Reapers to attack structures.
- Infantry Weapons and Armor - Increases the damage and armor of infantry units.
- Enhanced Auto Turret (Level 3) - Increases the life of Auto Turrets by 50 and damage by 10.
- Titanium Housing (Level 7) - Increases the life of Terran structures by 50 and armor by 3.
- Psionic Reveal (Level 7) - Allows Psionic Wells to detect cloaked units.
- Shaped Hull (Level 9) - Increases the life of Elite Diamondbacks by 50.
- Tri-Lithium Cell (Level 9) - Increases the attack range of Elite Diamondbacks by 1.
- Magrail Stabilizer (Level 9) - Increases the attack damage of Aveyond Warhounds by 1.
- Vehicle Weapons and Armor - Increases the damage and armor of vehicles.
- Ship Weapons and Armor - Increases the damage and armor of ships.
- Advanced Vehicle Targeting System (Level 11) - Increases the attack range of Elite Diamondbacks and Aveyond Warhounds by 3.
- Advanced Aerial Agility System (Level 11) - Increases the Fireflies’ life by 50 and damage by 100, Valkyries’ attack speed by 25%, and Rejuvenators’ healing beam range by 2.
- Nanotech Stabilizers (Level 13) - Increases the Rejuvenator’s healing by 25% and decreases energy consumption by 33%.
- Gaia Reactor - Increases the maximum energy of Rejuvenators by 50.
- Lorelei Rockets (Level 13) - Increases the Valkyrie’s attack range by 2 and damage by 3.
- Spectre Advanced Training (Level 14) - Unlocks Tosh and his Spectres the ability to cast Psionic Lash and Consumption.
- Lockdown - Allows Spectres the ability to cast Lockdown to immobilize mechanical units.
- Nyx Class Cloaking Module (Level 14) - Personnel Cloaking does not require energy.
- Nemesis Reactor - Increases the maximum energy of Tosh and his Spectres by 50.
- Hades Visor - Increases the attack range of Tosh and his Spectres by 1.
Upgrades:
Level 1: Shadow Ops - Tosh has a 100 maximum supply and grants biological combat units immune to negative effects. Also, Terrazine Refinery allows SCVs to harvest Vespene and Terrazine in this structure.
Level 2: Smoke Cloud - Deploys a smoke cloud that has a 25% chance to evade enemy attacks.
Level 3: Enhanced Auto Turret - Increases the life of Auto Turrets by 75
Level 4: Barracks Tech Lab Upgrade Cache - Unlocks Infernal Rounds to increase the damage overtime of Enforcers and D8 Charges allows Phantom Reapers to attack structures.
Level 5: Psionic Well - Heals nearby biological and mechanical units. Plus, grants +2 armor when in the vicinity of the well’s radius.
Level 6: Unlocks Valkyrie - Heavy air superiority fighter.
Level 7: Engineering Bay Upgrade Cache - Unlocks Titanium Housing which increases the life of Terran structures by 50 and Psionic Reveal allows Psionic Wells to detect cloaked units.
Level 8: Shadow Revel - Allows active units to cloak while moving and deals double damage when decloaks and attacks.
Level 9: Factory Tech Upgrade Cache - Unlocks Shaped Hull and Tri-Lithium Cell upgrade for Elite Diamondbacks and Magrail Stabilizers that increase the attack range of Aveyond Warhounds.
Level 10: Psionic Barrier - Absorbs up to 200 damage to all active units.
Level 11: Armory Upgrade Cache - Unlocks Advanced Vehicle Targeting System that increases the attack range to Diamondbacks and Warhounds and Advanced Aerial Agility System that increases the life of Fireflies by 50 and damage by 100, increases attack speed of Valkyries by 25%, increases the healing beam range of Rejuvenators by 2.
Level 12: Psionic Indoctrination - All units, including SCVs start with 100 shields.
Level 13: Starport Tech Lab Upgrade Cache - Unlocks Nanotech Stabilizers which increases the healing speed and reduces energy consumption of Rejuvenators and Lorelei Rockets which increases the attack range and damage of Valkyries.
Level 14: Tosh Upgrade Cache - Unlocks Spectre Advanced Training allows Tosh and his Spectres to cast Psionic Lash and Consumption and Nyx-Class Cloaking Module System which they do not require energy when cloaking.
Level 15: Spectral Doctrine - Decreases training time for all units by 20%.
Prestige:
Prestige 0: Spectre Leader - No advantages or disadvantages.
Prestige 1: Ghost Hunter
Advantage: Tosh and his Spectres can now detect cloaked units and biological combat units grant 20% chance to evade basic attacks and gains +2 armor and +3 damage.
Disadvantage: Personnel Cloaking is unavailable.
Prestige 2: Life Stalker
Advantage: Combat units can now restore lost HP when attacking an enemy unit.
Disadvantage: Consumption’s cooldown is increased by 50% and Psionic Well is unavailable.
Prestige 3: Psionic Warlord
Advantage: Combat units slightly increases damage and attack speed by 5%. Thus research upgrades can no longer require Minerals, Vespene, and Terrazine.
Disadvantage: Combat units cost 20% more.
Mastery:
Power Set 1:
- Combat unit Terrazine cost (up to -30%)
- Tosh Ability cooldown (up to -30%)
Power Set 2:
- Smoke Cloud effectiveness (up to +15%)
- Tosh Attack Speed and Damage (up to 30%)
Power Set 3:
- Tosh Energy Regeneration (up to 30%)
- Combat unit attack damage (up to +15% damage)
Achievements:
- Smoke 'zine Everyday: Accumulate 1500 Terrazine on Hard difficulty
- Glutton for Pleasure: Consume 1000 life with Consumption
- Lash and Dash: Kill 200 enemy units with Psionic Lash
- Plus Ultrasonic: Stun 150 enemy units with Ultrasonic Pulse on Hard difficulty
- A Spectre’s Tale: Complete all the Commander Tosh achievements