Lurker range with no friendly-fire con
Lurker has a really long range with no consequences, Siege tank has a con that it can damage owner’s units, though this Lurker is OP cause you don’t need to spread them as they don’t damage themselves or other units like the tanks do.
Its too powerful to deploy, the tanks however are not cause they don’t burrow and it takes longer to transition to mobility. In addition notice how their spikes damages no friendly units but the enemy’s. It’s not logical.
Please also consider their HP and the SwarmHost’s HP.