Co-Op Mutation #502: Negative Reinforcement

Moebius Corps have outfitted their forces with psionic absorption devices that allow their armies to increase their effectiveness by absorbing the energy of their fallen comrades. This devices implodes when the enemy unit is destroyed and creates a miniature spacetime anomaly that pulls your forces in if they get too close. Help Gen. Davis end this mad scheme for the safety of the Dominion.

Avenger - Enemy units gain increased attack speed, armor, and life when nearby enemy units die.
Fatal Attraction - When enemy units and structures die, any of your nearby units are pulled to their location.

Rating:

Video Replays on Brutal difficulty:

Player 1 Player 2
[CtG 33x40 Rebel Raider] Piky 33x40 Tunneling Horror
[CtG 33x40 Scourge Queen] Dr. Lila 33x40 Soldier of Fortune
[CtG 33x40 Knowledge Seeker] [Twotuuu 33x40Nexus Legate]
[CtG 33x40 Dutiful Dogwalker] 엘라이 어즈 33x40 Lord of the Horde

[ [Reddit Post Link]](Will add later)

Notes:

  • Fatal attraction pulls all units within 9 range of any unit and infested killed. Any unit pulled is stunned for the duration of the pull.
  • Fatal attraction stops workers from mining. The top expansion base is particularly susceptible to this.
  • Static defense and sieged/burrowed units do not get pulled in.
  • Avenger can buff units up to ten times, with each increasing HP and shields by 10%, life regen by 1 per second, armor by 0.3, and attack and movement speed by 10%.
  • Mind-controlling/Reclaiming Avenger-buffed enemy units will cause them to lose the Avenger buff.
  • Units that get the Avenger buff also grow in size to give players a visual indicator.
  • Primal pack leaders and the Odin are both immune to fatal attraction.

Commander of the Week: Commander of the week [Negative Reinforcement] - Online Poll - StrawPoll.com
Mutation difficulty: https://www.youtube.com/post/UgkxSe6pSI4K8EN-MBKxYgtS-0iHjVCYe3Iq
Do you like this mutation? https://www.youtube.com/post/UgkxoVyk1xViMK2DsXjIujVNXaitsGEzry4n

Commander of the Week winner of last week:

Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com

3 Likes

Huh… I keep forgetting that Fatal Attraction is more so annoying than difficulty (although for this week, it doesn’t seem to synergize against us). I guess I’ll go Zagara P2, or Karax P1

On time this time. Fatal attraction isn’t so bad if playing Zagara or Dehaka with creeper hosts.

Mutation overlap 132, 318. this week 3rd #502

1st clear H&H P1+Abathur P1

Mutation (Negative Reinforcement) play list

The bigger issue here is if the “hybrid boss” will sic minions on you. That’s typically a rougher time. But magnified with Avengers, it can put on the hurt!

1 Like