As if Bel’Shir didn’t have enough problems, it has now been invaded by vicious kill bots who are bent on destroying your armies. Your devastated forces are also feeling especially sentimental about those who fall. Stay focused on the harvesters to prevail.
Kill Bots - Invincible Kill Bots attack your forces until they hit their predetermined kill limit and shut down.
Moment of Silence - When a Heroic enemy unit dies all player units around it will reflect on their sins, unable to attack or use their abilities.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG Merchant of Death] | [Baumanmarketing Scourge Queen] |
[CtG Network Administrator] | Aommaster Lord of the Horde |
[CtG Folly of Man] | Nostrebor Tunneling Horror |
[CtG Best Buddy] | 성준 Lord of the Horde |
[ [Reddit Post Link]](Will add later)
Notes:
- The [Kill Bots] spawn from any enemy building. Clearing the whole map will stop the Bot spawns.
- Moment of Silence has 9 range. [Units affected] can move, but not attack.
- Units affected by Moment of Silence can still apparently move, but not attack.
- The Kill Bots originally appeared in “Violent Night” as Amon’s gift.
- The more expensive each of your units are, the worse deal you get. If you are Nova, for example, it might be worthwhile to produce spare SCVs to feed the bots, if your ally is unable to help.
- Apparently, Banelings do not count toward the bots’ kills, but Railgun Turrets do.
- Conversely, Stukov will probably not notice that there’s even a mutator active.
Commander of the Week: Commander of the week [Kill Bot Wars] - Online Poll - StrawPoll.com
Mutation difficulty: https://www.youtube.com/post/UgkxpYCsNauVzSu34lZ3_kIfomdSfAMuN06j
Do you like this mutation? https://www.youtube.com/post/UgkxcZj_c0-j4UTcEu9SLwsYjJdEkvmaLDAm
Commander of the Week winner of last week:
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com