A spacetime anomaly has enveloped Kaldir. Kinetic energy is diffused in all directions, and pockets of temporal and spatial irregularity litter the battlefield. Fight through them and take down the shuttles.
Diffusion - Damage dealt to enemies is split evenly across all nearby units, including your own.
Mineral Shields - Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.
Shortsighted - Player units and structures have reduced vision range.
Rating:
Video Replays on Brutal difficulty:
Player 1 Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â | Player 2 |
---|---|
[CtG Primal Pack Leader] | Ancalagon Templar Apparent |
[CtG Shadow of Death] | [Punisher Lord of the Horde] |
[CtG Chaotic Power Couple] | Aommaster Rebel Raider |
[CtG Merchant of Death] | 통조림 Signal Savant |
Notes:
- Diffusion affects units within 5 range of the enemy damaged.
- Mineral shields are 50 health structures. A minimap ping indicates their arrival. If not destroyed they last a very long time then they disappear on their own.
- Player units and static defense DO NOT autotarget Mineral Shields.
- Mineral Shields can activate on any mineral patch within 15 distance away from a Command Center/Hatchery/Nexus or any variant thereof.
- Raynor’s scanner sweep is unaffected by short-sighted and allows players to shoot enemies from a sufficient distance to avoid damage.
- Melee units will still attack even without vision.
- It seems that calldown weapons are immune from Diffusion.
- Diffusion spreads damage from the mineral shields to your workers.
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Mutation difficulty: https://www.youtube.com/channel/UCUE03WFZfPAz00OE5kIixYw/community?lb=Ugwk2tZYeATkUKjtA5d4AaABCQ
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Links:
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