Progression
1) The Eternal Hunt: Niadra has a 100 supply maximum, her combat units cost biomass only, morph instantly, and have higher health, but they can only be morphed from Larva and Niadra’s abilities.
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Niadra replaces Hatchery, Lair, and Hive.
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Morph mechanic requires the player to control the Larva to consume an enemy.
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Niadra is not revivable.
2) Enforcing Infestation: Unlock the Enforcing Infestation top bar ability. Enforcing Infestation dropdown 5 Larva onto the targeted location. These Larvae are not targetable during the dropdown sequence.
3) Motherly Demeanor: Reduces all damage taken by Niadra to 50, and increases the evade chance of Larva by 25% when each of the relating units is nearby each other. These effects will be disabled when Niadra’s combat unit presences. In addition, Niadra also gain +8% attack speed when one of her combat units received fatal damage during Defend Me.
4) Utilizing Asset: Unlock the Bio Scan and the One Step Ahead top bar ability.
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Bio Scan reveals which area is enriched with the most amount of potential lifeforms. Enemies within the revealed area have a high chance to drop a double, or triple amount of biomass.
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As a passive ability, One Step Ahead provides detector function to the player’s camera and increases the range of Niadra by a significant amount.
5) Comprehension of Society: Niadra’s unit can now be assigned with the role of Drones, Scouts, Soldiers, Defenders, and Hunters from the Spawning Pool. This will provide several benefits to the assigned unit type and allow Niadra and each Niadra’s units to adapt to their upgrades
6)Prolific: The cost of morphing Larvae and each combat units from Niadra are reduced by 15% and 25% respectively.
7) First-phase Adaptation: Unlocks the following upgrades for Niadra’s units to adapt to:
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Drones: each burrowed Drones provide a small damage reduction for Niadra.
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Zerglings: Zerglings can now charge to the enemy and immediately trigger their Passive Defense Measures once they’ve received an attack order from Niadra.
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Banelings: Banelings gains damage increase after morphed from Zerglings for 20 seconds.
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Roaches: Increase Roaches melee damage by 20.
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Hydralisks: Friendly units nearby can apply 50% of the effect from Hydralisks Noxious Spines with their weapon attack.
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Infestors: Total capacity of Devour increase by 50%
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Mutalisks: Tissue Regeneration stops after taking damage from the enemy for 2 seconds.
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Ultralisks: Ultralisks damage increases when attacking the same enemy unit with another Ultralisks.
8) The Other Khala: Niadra and her forces gain +3% attack and movement speed when they met these requirements respectively:
9) Niadra’s Weapon: Through Bio Scan, Niadra can now discover a powerful individual based on the current faction which Amon possesses. That individual will attack Niadra and her ally on sight. After defeating that individual, Niadra can gain control of it and use it to wreak havoc upon her enemy.
10) Mid-term Adaptation: Unlocks the following upgrades for Niadra’s units to adapt to:
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Drones: Drones also split a regenerative acid which heals and removes all current debuffs to 3 combat units near Niadra upon triggering Overprotective Behavior.
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Zerglings: Zerglings damage increase by 30% if it attacks the same target again within 4 seconds.
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Banelings: Banelings morphed from Zerglings with Overcoming in effect will apply attack and movement speed increase once the morphing sequence has ended.
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Roaches: Accumulated Saliva now split to an addition unit upon launched.
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Hydralisks: Hydralisks can utilize both Spear Spines and Noxious Spines without disabling the other one, but both weapons can not be used to attack the same enemy unit.
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Infestors: Unbreachable Carapace also reduces damage dealt from enemies in front of the Infestor by 50%.
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Mutalisks: Piercer Wurm within the destroyed enemy unit will relaunch themselves to another enemy unit, accelerate the effect from Piercer.
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Ultralisks: Ultralisks cleave area is increased by 20%
11) Semi-individualism: Niadra’s units that have not been assigned with a role will always adapt to one of its related upgrades upon morphed and birthed.
12) Terminal Adaptation: Unlocks the following upgrades for Niadra’s units to adapt to:
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Drones: Drones continue to gather resources and accumulated it while burrowed even if Niadra is currently occupied. Each Drone can only accumulate 300 minerals and 200 vespene at a time.
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Zerglings: Zerglings will initiate its Baneling Morph ability upon taking fatal damage.
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Banelings: Concentrated Burst consumes 50% less health from Banelings.
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Roaches: Remains burrowed for 2 seconds will reset the cooldown of Accumulated Saliva.
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Hydralisks: Hydralisks have a 30% chance to reset its Spear Spines cooldown after attacking.
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Infestors: Innovativeness also improves a random friendly unit nearby.
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Mutalisks: Mutalisks launch an additional Piercer Wurm after changing their formations.
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Ultralisks: Increase the duration of all effects granted from Templar Mindset by 15%.
13) I Will Have My Prize: The powerful individual will always be stunned by Niadra before its total hit-points drop down to 50% and below.
Also, enhance each individual with Protoss technology.
14) Genetic Diversity: Upon morphed, each Niadra’s unit will receive damage reduction based on the last damage taken from their originated Larva. These can be splash damage, continuous single target damage, effect damage, and ability damage
15) Motheral Selection: Depending on their performances, each Niadra’s units have a chance to mutate, providing permanent alternation that changes their attackable type of targets, modify attack frequency, attack bonuses, and more.