- Nerf HSM cast range
- No nexus/pylon overcharge on MSC, move recall back on it
- IT reverted to HotS version
Why did they add an AA rocket? That change seems unneeded, since no terran units had rocket launchers to begin with, right? Otherwise u just give those to marine and ggez
The infested marine is actually the guy in the missile turret, the infestor just puts him in a dead marine’s armor as he’s being digested. He gets infected from a mutalisk’s glaive wurm, which makes him fuse with the rocket he’s operating.
First they over-buffed Infested Marines because some Zerg players were complaining that Infested Terrans were supposedly too weak. Then some Protossers whined about not being able to win games with their zero-skill a-move airballs, so they go the opposite extreme and completely removed the Infested Terran from the game. Maybe if the most common method of ‘fixing’ things in this game wasn’t smashing with a hammer, this game would be balanced.
AND INFESTORS JUST CARRY THEM AROUND IN THEIR BALLS? big wow much surprise. infestors balls contain missile
Also they do more damage than normal marines cuz they’re not drug addicts.
Blizzard nerffed Raven because it is stupid and unbalanced to mass 2-Supply units that are self-sufficient and able to counter all counters and fight both ground and air.
Now, please explain, why Zergs feel more entitled than Terrans to have those Infestors in the way they were?
Blizzard had two alternatives.
They choose the second option.
Now shut-up and don’t pollute this forum with your stupid whine.
IT reverted to SC1 version. Scourge added at Spire. Fixed it.
A nonsensical, futile attempt to try to replace Scourge.
I don’t really agree that the Raven changes were a “nerf”.
If you are using Ravens as a support unit, as casters should be, then the new Raven is actually better than the old Raven.
The old Raven had a design problem because of the stacking spells; which basically ensured that Ravens were overpowered when massed or only useful when massed (if they were useful without massing, they would be in the “overpowered when massed” category).
The new Raven is usually useful as a support caster without the stacking problem; since you only need one or a few of them to get the full benefits and extra casts will often be less beneficial or wasteful.
Terran can have their HSM spell back on Ravens, zerg gets IT back but protoss hallucinations now replicate all protoss units (if u got the tech for them ) with 25 energy and full damage and upgrades but the same reduced durability. There, fixed it for you.
If they have cast range nerfed, from say 6 to 5, they get kited to death by phoenix, viking, and pb. They can’t counter those counters.