There are two mutators which seriously turn a game into PURE SUFFERING. I am not for too easy gameplay myself, I like challenges, but these two are far beyond any reasonable sense.
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Polarity. I understand you wanted more of the teamwork from players BUT it just doesn’t work. Because most of the times co-op is not co-op but a solo game with ballast player and he just doesn’t provide the ONLY thing which could win the game - his forces and help. At the same time you made co-op not to have any player filters (like Diablo 3 does for example). So players are made to a game where they 100% need good ally. And they don’t have him.
But even if both players are good, this totally doesn’t work too. Co-op is made that way so 2 players are busy with different things. If they stay together all the time, they just don’t cover objectives. -
Rifts.
Appearing faster than you usually have forces to defend.
Generating non-stop waves.
Enemies becoming stronger and stronger.
With no way to close those rifts. They just restore.
And this happens all over the map.
Also in far backs of the opponent where you can’t get to.
Constantly.
ARE YOU GOD DAMN SERIOUS?
I don’t say I never won it. I did both. But this was 0 fun and only made me angry. This is not supposed to exist in game at all.
Remove those 2 mutators from rotation. Do us a favor.
If there will be many likes, lets count this a petition.