Two tank mode for hacked qp and we’re straight back to Rein and Zarya every single game. She’s so broken and not fun to play against at all. Reinhardt charges in swinging his hammer and gets to be completely safe because of her bubble. Mercy goes for what should be an unsafe res but pulls it off because of bubble. Genji blading your team with a bubble. Anything at all about to die? Bubble.
Sorry for the rant but I can’t stand playing against her. She ruined ow1 when every match was Rein/Zarya/Ana and she’s going to do the same thing if double tank returns to ow2. I do like the idea of two tanks being a thing again, just not with Zarya.
I didn’t try her in that mode yet but maybe she should just get the same bubble mechanics she had on OW1.
With the OW2 bubble system the Rein/Zarya sinergy is OP indeed
dude is just that zarya and rein now are set to be solo tank so ofc 2 bubbles are too much. Prob before they had a longer cd. now i can’t remember much so ofc 2 tanks now feel like monsters
The way they are now makes it worse ofc but they were still the go-to tank picks for the majority of ow1 matches. Bubble is just a broken ability in general.
Zarya isn’t the problem. The problem is they virtually removed all forms of CC since OW2 that were made to keep such things like bubble under control.
Mei primary no longer freezing, Mcree losing his flashbang, Sombra hack nerfed to be completely negligble, Brig losing stun on her shield bash, etc.
All of these tools kept heavy shield comps at bay. The only drawback was they were not exactly a silver bullet. They still required timing, reaction, and synergy with the rest of the team in order to pull off successfully, which is why comms were so important back then. Unlike nowadays, games back then actually required teamwork.
Zarya has always been sleeper problematic imo, people hate suzu because of it’s cleanse and immortality, but at least suzu needs to be aimed, Zarya bubbles lock on, she has two of them, and they do the same things suzu does
Suzu is only hated because it’s on a support.
Not to mention how little changed with her between ow1 and ow2, before she was broken
Not only zarya, with 2 tanks all that received changes to ow2 needs it reverted, and the ones that launched on ow2 needs nerfs
But zarya is the OP broken monster right now
I got 2 or 3 matches where they had a flank, mosr reaper, and not only he would be bubbled and then use wraith, but after he would be bubbled again and then gripped by LW
You have no idea how much stress was that match
To be fair, it’s far easier to bubble someone than to smother them in a DM. Not only that but DMs are channelled while bubbles are wash ‘n’ go for extra added convenience.
I’m having a blast as Zarya myself, but if it’s too much, it’s too much.
I’d guess the change that has the least disruption across modes (assuming that having mode-specific balancing is off the table) is to increase the bubble fatigue debuff from two seconds to whatever seconds. That way Zarya can’t bubble the same target twice in fairly quick succession. Perhaps that’d be enough?
Matrix you don’t have to worry about empowering DVa if you shoot it when she puts it up, and it requires DVa to actively be looking at Rein the whole duration she wants to protect Rein.
Its not enogh
Even cycling bubbles for her allies is OP, imagine bubbling the main tank and the DPS at the same time
Or bubbling only supports that get focused
You could only win with widow, and we know widow is horrible against rein zarya
Especially if their dps get a flanker and zarya starts to bubble him to kill widow
Helping a teammate is team play. Maybe they picked zarya because they knew they could synergize with reaper, that’s teamplay. Enabling teammates is teamplay, playing around and with teammates is teamplay.
Whenever zarya bubbles a teammate, be it for energy or to save them. That’s team play.
I usually bubble myself and body block damage to save a retreating support.
2 dps shooting the same enemy is teamplay.
It’s possible that’s it’s still not enough, but bubbling the tank and the DPS at the same time doesn’t sound like a good idea to me. That’s both bubbles gone, with another nine seconds before you get one more back and chances are only one of them is taking serious damage at a time.
I’m no expert, but I find what’s more effective is having someone like Ram - a CC/debuff magnet - and spending my bubbles on him to plough into the enemy. A longer bubble fatigue would make bubbling Nemesis twice, with only a two second gap in between, impossible.