Every 3-4 comp games in Overwatch, I get this message:
Your rendering device has been lostHere's the thing I can't wrap my head around: While event viewer says that my GPU was indeed lost, EVERYTHING else is fine. Normally when your GPU crashes, your entire screen goes black for a moment, and then you have to restart all of your DX or OpenGL based programs. However, this is not the case with this (all programs are fine, screen does not go black). When Overwatch crashes, none of those things are happening, which leads me to believe Overwatch is triggering a false positive of some sort.
Things I have tried:
- Clean reinstall of display drivers
- SFC and chkdsk
- Configuring settings as listed
- Verifying game files
- Underclocking and increasing the voltage on my GPU (separately and together)
- Reinstalling Windows
- RMA-ing GPU
- Upating BIOS
I’ve lost ~500 SR collectively due to leaving (most of the time it happens during the first minute of the match, so no option to rejoin) and I’ve exhausted my options, so it’s starting to get a little bit silly. I’m currently using an RTX 2070 with an i7-7700K. This issue is only happening in Overwatch. There are other games which I’ve tried, many of them which use MORE GPU power, but none of them seem to crash.
This sounds a little pompous, but someone at Blizzard NEEDS to be on this; tons of other people on this board are having these issues, and it appears that it’s not getting any time soon.