Subjective. From what I see, if a game is advertised and has consistently been a team-based shooter taking that away or reducing the impact of teammates working together is arguably going to make the game worse.
And I’m saying that everyone including me and most likely the devs do not care. You said Valorant is your solution. Why don’t you practice what you preach and just play it?
Bah, you’re full of bull and aren’t even trying to hide it.
I suppose Jeff also said that Hanzo is the one true hero, and if you play anything else you’re throwing the game . Come on guy, I challenge you to cite that quote and prove you’re not full of bull. Come on guy, prove me wrong .
Wow, it was super weird to stumble on this thread.
In early December, we were brainstorming ways to shorten DPS queue times and the idea was proposed to try changing the role queue team composition to be 1 Tank, 3 Damage, and 2 Support. Our matchmaking engineers did some modeling around queue times, expected behaviors etc. and all indications pointed to an overall positive improvement to all queue times under a scenario like that.
From a design perspective we were reluctant for a number of rea…
I guess what I am saying is, that in 2020, feeling like you can deviate from teamplay a little bit in OW and have some success feels like a good thing, not a bad thing to me. - Jeff kaplan