Learning from resources (ie YT videos, twitch streamers, OWL, high-ranked friends, disc communities etc) and then jumping into QP or low-ranked (ie plat and below) matches.
Why?
Because you learn - quite painfully - that the “average” OW player either doesn’t know or blatantly doesn’t care for the fundamentals you spend time studying and making your own. You find yourself punished for playing what you learned was the most optimum means for the hero/role of your choice.
The typical result when you ask for cooperation? Vitriol. The icing on that? It’s not even high-level strats being asked for but simple things.
Tanks, can we push-up and take space so they can’t re-contest?
We have picks, let’s push in.
We need to regroup, wait for 6.
Hey, their phara is feeding on our Reaper/Mei/Brig comp and piecing us up, can we swap?
Can we take the highground here so their hitscans don’t get free angles on us?
All statements apparently an affront to any religion or creed imaginable.
But, you know what? The game never teaches anyone even the basics of the fundamentals that govern the strategy portion of this game. “Here’s how this one hero operates in a target range; good job! You’re ready to go into the wide world of OW!” So ya, it’s not the players’ fault, as frustrating as it is to hear their responses.
We desperately need something in-game that prepares new players for the full game played with a competitive attitude. No, not saying everyone should be playing the game to be in the comp mode. I’m saying everyone should have access to learning the basics, within the game, of what a match of OW should look like.