You guys are sleeping on Brigitte big time

You can’t have it both ways. It was either strong and needed nerfing or it wasn’t.

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Yep, that’s exactly what I keep telling my team but they insist on being meta slaves…

Her survivability was too strong, and needed to be nerfed. In return they majorly buffed her HPS.

Her survivability still meant she was underperforming in 2-2-2, so I guess it was that strong at all.

An unique support was lost in favour of generic HP/s.

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I mean, her old playstyle was still boring, but I’d argue this one is much more boring. Just tossing an armor pack, only for the tank to get slapped down by damage while waiting for armor pack to come back…

Idk

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This isn’t the correct way to think about it.

The issue is more that there’s no reason for her to sacrifice survivability for healing output. She was previously in the appropriate spot as far as survivability went. She felt like she had high survivability, but it was in truth on the low end for Support heroes (as measured by deaths per games).

Her survivability shouldn’t have been changed to increase her healing output. To balance value they shouldn’t nerfed her damage or CC (further) instead, as that would not have affected the interactions in her kit or reduced the effective range of her primary attack. And it also would’ve been a more appropriate trade of healing for other team contributions.

She’s now suffering from a bit of the anti-combo design flaw, wherein Repair Pack and Inspire (ie, melee procs) conflict, which is another core complaint.

No one is taking issue with increased healing output. It’s rather that the tradeoff doesn’t make any sense, breaks her character concept, and introduces awkward gameplay. Trading survivability for healing is a false choice.

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She was OP in GOATs because of her survivability, but her lack of reliable healing made her garbage outside of it. They swapped those two because 2-2-2 means no GOATs, and she’s going to need the HPS to be an off healer.

She was a tertiary support, that was why she was ‘unique’. If you want to argue uniqueness to the pro 2-2-2 people go ahead and try.

She was unique in 2-2-2 because instead of being a backline squishy, she could exist by Reinhardt’s side, like the squire shieldmaiden her lore indicates she is.

She had major strengths and major weakness, instead of preserving that Blizz went with a generic HP/s buff and removing major strengths that cannot be compensated reasonably with HP/s.

And they also made her even easier, because that’s what Brig needed I guess.

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If she is so fun why do you not play her ?

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You mean less tanky, right? Even zen has better survivability.

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Stop it with that foolishness

I highly doubt that. My bets are on not seeing Brig at all and more confirmation that Blizzard has completely killed her as a viable competitive hero.

I’m serious. Out of all the heroes, she is the easiest for me to kill, especially support. Support are generally hard to kill but not brig, I can see her a mile away and launch enough crap at her to kill her before she can even duck back behind a corner.

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Exactly. My experience with brig (and I just came off a support only session with brig being my go to healer) is that she is TONNES BETTER THAN SHE WAS. Her healing is HUGE, her whipshot coming out faster helps you combo better, and she has the healing of a main healer through repair packs while remaining quite tanky and can definitely hold her own (as much as people on the forums would have you believe she is made of paper). She is STRONG. Much better off than before the rework. Before the rework she was a tank with slight healing capabilities (not even enough to justify calling her a healer in a 2/2/2 setup). After the rework she’s a tanky healer, this is how she always should have been.

Could you guys do some replays/videos to show us how to play Brigitte in competitive ?

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I could link a video of Seagull playing brig if you’d like? That was what I watched before touching her new rework, I picked up basically everything I needed to know to play her from it. It’s not a guide it’s just him playing but, it worked for me. c:

Sure as long as you can provide any competitive 2-2-2 that shows how strong/fun brigitte is.
I would love to see how she works right now or how I should play her.

Sadly looks like that Overbuff and Blizzard are not updating stats properly or something else because I can’t even see that you or Eeef even play brigitte.

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Oh, you won’t find anything on this account, I use an alt for the forums :stuck_out_tongue:I can’t upload my own replays because im on ADSL1 internet and uploading a 20 second clip takes like 40 minutes, but this thing with seagull on brig is in 2/2/2 role queue and he’s learning as he goes it seems so he mutters some useful tips while he’s figuring it out c:

Glad to hear you’re liking her rework :+1: I agree though, it’s sad it took nearly a year and a half to get her here. Though, that’s been the case for most heroes. Blizz may be slow at balance, but they are good at it. The game did also require more heroes to be added for everything to be the way it is now. Every hero is in their most balanced state at the moment.

Well the thing is she was underperforming as a support, but OP when it came to her tankyness/self sustain. They aren’t mutually exclusive. That’s why she was reworked the way she was.

I think what he meant was that it takes more thinking to play Brig now then it did before since you have to be more careful. Brigs shield & self heal were such a huge crutch that you really didn’t have to think all that much when playing her. If we’re being honest, I think you’ll agree with that.

Well unfortunately she really wasn’t all that great of a healer, but she sure was great at being in the frontline, a little too great. I think the only reason some people are saying her healing is only slightly higher after the rework (Though I think when stats come out it’ll show it’s actually quite a bit higher) is because before the rework her armor pack was used as a 150hp heal every 6 seconds, where her armor packs now are used mostly for armor. I’d say 90-95% of her healing now comes from Inspire, whereas before it was probably only like 60%. I’m sincerely sorry that you don’t enjoy Brig anymore.

I hope this is a troll lol

I think that’s objectively not true. Her 500hp shield & self heal were a huge crutch that allowed sloppy gameplay & positioning. Her being less tanky naturally makes her harder to play.

Well to be fair, if you’re looking for uniqueness, wanting a burst heal isn’t what you want. Ana & Bap can both burst heal with their nades & Moira can practically burst heal with an orb & her left click. Ana, Bap & Moira also have good self sustain. If you want uniqueness, you should be glad Brig got reworked, because instead of providing a burst heal which other healers can provide, she is now more incentivized to provide armor/overheals instead, and her self sustain is still decent, just not too good to where people have to hit a headshot to have a chance at killing her.

There is though. Having a 150 burst heal every 6 seconds is not even good in the first place… all the other main healers can heal that much in about the same time without a 6 second cooldown. 2 shots from Ana (1 second) heals for 150. Ana nade instantly heals 100 AND increases healing by 50% meaning her shots are healing for 112.5hp per shot. Baptiste can heal 180hp with his nades in an area in a little over 2 seconds, and that’s without triggering his AOE heal. Moiras healing orb & left click combined heal for 155HP/s.

Not only that, but if you threw out your burst heal & they died before it hit them, it still went on cooldown.

A 150 burst heal was not that good. Giving her 3 armor packs to provide armor outside of rally & buffing inspire was the perfect direction to take Brig to make her unique. Any main healer can do what her burst heal did, so there’s no point in her having it. No other healer can provide overhealing in the form of armor though.

We fundamentally disagree on this. A 500hp shield was absurd. Tracer had to dump multiple clips into it, just to get to her health, but realistically with a smart Brig this would never happen. Brig could take a little damage to her shield, hit a whipshot & proc inspire (with 17hp/s self heal) and let her shield regenerate a bit. If she was taking too much damage all of a sudden she could just whip it back out. It was too much.

Deaths per game is a terrible stat to go by. If you’re not sure why, I can give you 2 reasons.

There’s no way she could have both. If she were to have a 500hp shield now & the same self healing, she’d be busted.

I’m not sure what you mean by nerfing her damage, unless you’re talking way back when with the shield bash nerf, which was 100% needed because a high skill hero like Tracer should not be able to be combo killed solely by a support if that combo doesn’t take a lot of skill. The reason Zenyattas orbs are balanced & no one really complains that he deletes people with right click is because they take skill to land. As far as her stun duration nerf, it’s barely noticeable. She can still flail & whipshot animation cancel afterwards, so there’s quite literally no difference to her. &Whipshot was noticeably buffed. The speed increase makes it much more consistent & better at booping fast/hard to hit heroes.

How do they conflict? She should be throwing armor packs before trying to trigger inspire. And realistically, you only need to hit someone with whipshot or your flail once every 6 seconds since that’s the duration of inspire (and the cooldown of repair pack), so it’s not like you’re forced to just keep turning around every other second. There are clear windows of when you should be swinging, and when you should be throwing armor packs. If it’s the midfight, just throw them out willie nillie.

I don’t think it’s awkward at all & I think the tradeoffs make complete sense, because it’s what she needed to be balanced in every sense. Her shield needed far less hp & her self heal needed to be nerfed, & she needed to provide more healing to her team & a rework to her repair pack because a 150hp burst heal is not that great. Armor is.

But she can, sometimes :l I don’t know why you keep saying she just “can’t” when that isn’t true.

Actually, it’s more unique now for the reasons I stated above. Every main healer can do virtually the same “burst” healing that she did before, in fact they could do it better & more consistently. Giving armor however is unique & not generic.

I don’t see how you can convince anyone that new Brig is easier. Being easier to kill naturally makes a hero harder to play. If that weren’t the case, no one would be saying “she’s unplayable” with a 200hp shield & less self healing.

This isn’t even close to true lol. Brig is by far the tankiest support. Every support besides Brig dies to 2 Hanzo shots to the body or 1 to the head. Brig can take 2 Hanzo shots to the shield, and a shot to the head and live. Or she can take 2 bodyshots and live. I don’t know why or how people can believe Brig isn’t the tankiest support, even after her nerfs. How/why do you think Zen is more survivable? As I said before, he gets 1 shot by Hanzo to the dead, or 2 shot to the body. Her shield can absorb 2 shots & then she can take a shot to the head and live. Or she can take 2 shots to the body and live. I don’t see how you could think any support is as tanky, or tankier than Brig.

We shall see! I’m on board with GreyFalcon. Though, I wouldn’t go so far as to saying “she’s OP”.

That isn’t because Brig isn’t the tankiest support…because she is… that’s because Brigs you are playing against are clearly playing her incorrectly & as if she still had a 500hp shield. No intelligent Brig player would be in a position to where you

Not only that, but it sounds like Brig isn’t the right pick if you have very strong mid-long range damage? That’s her weakness :thinking: Like I said, bad positioning on their part & maybe even the wrong hero choice against your comp

Many people agree with you. I think the only people who don’t haven’t figured out her new playstyle yet & are probably playing her like they are used to & maybe even playing her in/against comps they shouldn’t be.

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Holy that’s one MOTHER of a post :o