This bug found fitzy on his stream. Absolutely random. But for some reason he did not listen to all these conspiracy nonsense …
Who cares? XD
Even if I’m the best developer in the world, it’s not accepted to work for Blizzard, they have already kept the animation of the sigma stone broken for 4 months, because of its acceleration, they ignore 6 of my topics and 6 different videos where it is clearly shown and even explained what is what
try better? I’m not even trolling you’re making the most specific events into the largest problem. Have you seen the Bug with Ball and the Repair packs? I think that’s a lot more important and frequent than Genji Wall Climbing on the Telescope while also looking through it. Nobody even goes near the Telescope unless they’re in Quick Play.
From someone who worked at Blizz doing QA (basically what you’re doing now: testing and finding bugs) there may be one other thing you can do.
Blizzard is very specific when it comes to bugs. What they want is a list of steps to reproduce a bug. The reason is because programmers, etc, need to test them and need a quick way to get in the game, find the bug, and see it for themselves. Due to this they want step-by-step instructions. I’ll give you an example:
Bug: Cannot Aim Sigmas Accretion Ability
Load into the Practice Range Map
Choose Sigma
Aim at a target
Use the Accretion Ability
Just before the end of the animation, turn your character and attempt to aim at a different target
Your Accretion will hit the first target
Just something like that, so that someone who has no idea how to play the game can still follow your instructions and observe the bug for themselves.
Other than that, just be patient and know that they can’t fix everything. But at the very least you can put it in a format where they don’t have to put in any work to understand the issue. (If that makes sense)
Videos are a good way to illustrate the issue, but the step-by-step instruction are the really critical part. Make it easy on them
If you don’t code and work in software developent, you have no idea what you’re talking about.
Finding bugs is rarely the issue. All software has bugs, I literally fix them for a living. They almost certainly know about all these bugs, but they didn’t block the release as they are not likely to happen in the live environment.
I’m sure they’d love to fix every bug, but is trying to fix a bug where you spam wall climb while looking in the telescope a better use of time than fixing something else that’s far more likely to actually happen when someone is playing the game? Probably not.
I mean myself and a lot of other people were making posts in the bug report forums on how FFA replays just flat-out could not be viewed (clicking “view” did nothing) and it took nearly 3 months for it to be fixed.
I asked and you dodged the question, which means you don’t.
If you did, you’d know that QA testers have no authority to block a release, so blaming them for bugs making it into live makes no sense.
Allowing a bug to go through is a judgment call made by someone higher up. They’ve probably blocked releases dozens of times and we’d never know. They’ve also quickly disabled things that have introduced game-breaking bugs that have slipped through in the past while they fixed them.
Fixing live bugs is a question of priority, which is based on their severity and the likelihood of them actually occuring in a real world use of the software.