i know i know dont kill me, lower the pitchforks, Bazookas, Rifles, Etc
Get your hand away from the flag button and disable the keys “S” “P” “A” and “M”
Yes, that includes you jeremy, I see you near that flag button, back off and hear
The general community consensus is the following:
Rez is a problem, We either delete it, Or we go back to old mercy or whatehver,
So…Im going to propose a mix of two ideas…
Not make Rez an ult, Not an active ability, Nor delete it,
Rather make it a passive
It would work like this:
Mercy, can now heal the souls of the dead players, at a fixed rate, Lets put it for the sakes of the example, 20% of their max health per second, Once the health reaches its max, the character is revived
If mercy stops healing the soul, the “healing” slowly decays at a fixed rate,
and now, we still have rez that is not overpowered, but its still a rez, it doesnt feel sluggish as mercy can move arround while healing, and its not an instant resurrect, but mercy can still potentially rez more than one person, it still takes skill, as a good mercy will be able to priorize healing the soul while still healing her team and potentially rez more than one person at a time by juggling between souls
For a cooldown, seeing as it would take a long time to actually rez somebody i dont think it should have a cooldown, maybe a small 5s one or something,
and we also have now an empty ability slot, to throw a more “active” ability in there
So whatcha think?