Instructions and share codes for all my workshop modes (new modes will always be published here first; all share codes were renewed on December 23rd 2020 and will work for at least 6 months after that date):
PvE RPG Modes
World of Overwatch (v2.6.3 - description in separate thread)
Loot Quest (v7.5.1.6 - description in separate thread)
Other PvE Modes
Genji Quest (v1.2)
Genji Quest II (v1.6.1)
Robot Strike Volskaya (v1.3)
Robot Strike Volskaya (by Delwion#2667)
Share Code v1.3: 9ZJD5
Defeat the omnic intruders in Volskaya Industries, the engineers that constucted them, and the spies that stole their construction plans. There are three paths: Mild, Normal, and Extreme. Gather your team in one of the three pillars of light to start. Good luck! (Clear time displayed at the end.) Press F near a dead player and don’t use any abilities for 2 seconds to resurrect!
Clear 6-10 bosses (number depends on path chosen) as fast as possible without losing your entire team. You can resurrect defeated team members with Interact (F key by default).
Setup:
Team 1 - Medium AI bots:
- Bastion (has to be slot 0!)
- Torbjörn
- Torbjörn
- Zenyatta
- Zenyatta
- Sombra
Team 2 : 1-6 human players
More adds will spawn with more players. Difficulty is automatically adjusted.
Super Tracer World (v1.4)
Super Tracer World (v1.4) (by Delwion#2667)
Collect 40 stars and learn 10 different moves from Rattles, the giant mole! Short 3d jump & run puzzle mode, optimized for one player.
Share Code v1.4:
HDM65
Videos
Walkthrough (Spoiler alert): https://youtu.be/7wyIM4y7y1g
Secrets (Spoiler alert): https://youtu.be/I5AfXPu0UMcChangelog v1.4
- Players will no longer have to wait 3 seconds before Free Flight is activated when learning the move.
- Enemy targeting mechanics have been improved.
- Long custom strings will be displayed on multiple lines now.
- A secret has been added to the game mode.
Changelog v1.3.1
- Fixed a problem with some sound effects being playing twice instead of just once.
Changelog v1.3
- The default AI bots have been replaced with dummies. This makes setting up the game a lot easier.
- The old string texts haven been replaced by new custom strings (the game mode is in English only now).
- New visual effects for better feedback.
- Fixed an issue with the teleport sound playing twice when using a teleporter.
- The duration of moves 3 and 6 have been increased by 0.25 seconds.
- Players can now use acknowledge to see a description of all moves they’ve learned so far.
Changelog v1.2
- The hint system from Super Tracer World 2 has been added!
- Sound effects for stars have been added!
- Just like in Super Tracer World 2, Rattles will now display the description of the ability learned at a molehill in a small message when players summon him repeatedly at the same molehill.
- Flutter Flight can no longer be exploited to fly upward when used right after jumping.
- A white sphere now blocks players from going too deep into the castle until a Bastion and Zarya guard appear.
Changelog v1.1
Fixed a bug that would stop Rattles from despawning and respawning when a player left the game after summoning him.
1. Setup
Team 2 - 1-4 Human players: The game mode is optimized for single-player, but it’s possible to play it in a group. Stars collected and moves learned are shared among all players.
2. How to Play
Collect a total of 40 stars (yellow orbs) to beat the game. Stars spawn three at a time, and can usually be found relatively close together, in the same area. Press Crouch near a blue molehill to learn a new move from Rattles the giant mole!
If you’re stuck, you can use Need healing to reveal the location of a missing star or a molehill with a move you haven’t learned yet!
Using Acknowledge will now show you a description of all moves you’ve already learned.
3. Moves
- Flutter Flight: Press and hold Secondary Fire in the air.
- Jolly Jump: Jump at a green platform for a surprise.
- Stunning Stinger: Aim at a robot guard and press Primary Fire.
- Fire-proof Frenzy: Press Interact to withstand the flame spheres for a few seconds.
- Sporadic Sprinter: Hold Ability 1 and go for it!
- Interstellar Ingress: Press Crouch near a blue star portal.
- Bohrium Boots: Press Interact to withstand the winds for a very short duration…
- Beaming Beacon: Press Ability 2 to launch a beacon and Crouch + Ability 2 to teleport to it.
- Kensai Counter: Press Ultimate and turn into a reflecting, retaliating ninja-revenger.
- Free Flight: Press and hold Secondary Fire repeatedly in the air.
Super Tracer World 2 (v1.4.1)
Super Tracer World 2 (v1.4.1) (by Delwion#2667)
The sequel to the moderately popular 3D jump & run puzzle mode! Collect 50 stars, this time, and learn 10 all new moves from Rattles, the giant mole! (Optimized for single-player, but can also be played in coop by up to 4 players.)
Share Code v1.4.1:
GB0FD
Videos
Walkthrough (Spoiler alert): https://youtu.be/GF2AFy66ZZw
Secrets (Spoiler alert): https://youtu.be/qe_AaCLxOGsChangelog v1.4.1
- The number of learned moves will once again be displayed correctly in the HUD.
- Fixed a glitch that sometimes allowed players to see the “Rattles, the giant mole” title when Rattles was supposed to be hidden.
Changelog v1.4
- The default AI bots have been replaced with dummies. This makes setting up the game a lot easier.
- The old string texts haven been replaced by new custom strings (the game mode is in English only now).
- New visual effects for better feedback.
- Players can now use acknowledge to see a description of all moves they’ve learned so far.
- Move 8 now stuns and reveals Sombra for 3.25 seconds (previously 3.0 seconds).
- Move 2 now keeps Soldier: 76 knocked down for an additional 2.0 seconds after Rattles leaves his position near Soldier.
- A secret has been added to the game mode.
Changelog v1.2
- Added a red sphere that blocks players from reaching the second and the third section of the map very early in the game.
- Roadhog will bounce off of white spheres now just like players do.
- Fixed a bug where players would not die from getting near the ground in the third section of the map if they joined the game after the player team had reached that section.
- Fixed a bug where players wouldn’t spawn in the correct location when join the game very late.
Changelog v1.1
- A hint system has been added to the game: players can now use Need healing to see the location of a missing star or molehill!
- Rattles’ “explanation” of a move is now shown as a small text message when players summon him again at a molehill when they already learned the move.
- New Sound effects for stars, teleporters, and the Sphere of Invulnerability!
- The Fluorescent Sand ability now has a cooldown of 0.5 seconds.
- Rattles can no longer use his Chain ability when summoned at a molehill.
- The position of one LĂşcio AI player has been slightly adjusted.
- Many other small improvements and bugfixes.
1. Setup
Team 2 - 1-4 Human players: The game mode is optimized for single-player, but it’s possible to play it in a group (though there’s only one Rattles to throw for the entire team). Stars collected and moves learned are shared among all players.
2. How to Play
Collect a total of 50 stars (yellow orbs) to beat the game. Stars spawn three at a time and can usually be found relatively close together and are not too far from the current respawn location either. Press Crouch near a blue molehill to learn a new move from Rattles, the giant mole!
If you’re stuck, you can use Need healing to reveal the location of a missing star or a molehill with a move you haven’t learned yet!
3. Moves
- Lofty Leap: Press Jump in the air to jump again!
- Mole Mortar: Press Ability 1 and Rattles will take care of the soldier guards!
- Chain Champion: Press Ability 2 and Rattles will throw you a chain.
- Dome Disabler: Place Rattles on a white switch to disable a white dome.
- Portal Provider: A portal will open when Rattles stands on a blue switch.
- Typhoon Traveler: Let the winds lift you skyward.
- Silent Strider: Turn invisible for a short time, after pressing Interact.
- Rogue Revealer: Press Interact within Sombra’s Realm and try to find her.
- Mighty Muscle: Training helps. You can throw Rattles farther now.
- Prodigious Protector: Press Ultimate and Rattles will summon a shield that makes you invulnerable.
Super Tracer World 3 (v1.1)
Super Tracer World 3 (v1.1) (by Delwion#2667)
The third and final installment of the not really that popular 3D puzzle platformer series! Collect 30 stars, this time, and learn 10 new moves from Rattles, the giant mole! (Optimized for single-player, but can also be played in coop by up to 4 players.)
Share Code v1.1:
P6FFH
Videos
Walkthrough (Spoiler alert): https://youtu.be/sAm3hj7eIko
Secrets (Spoiler alert): https://youtu.be/MXTWBphscqIChangelog v1.1
- The tautophonic totem will no longer protect Reinhardt from red spheres (as it was originally intended).
- Fixed a bug that would connect portals when a player was facing in the exact opposite direction of a portal while pressing primary or secondary fire.
- Fixed an issue with Symmetra not attacking players anymore.
- Fixed a problem with a few custom strings not being fully displayed on screen.
1. Setup
Team 2 - 1-4 Human players: The game mode is optimized for single-player, but it’s possible to play it in a group (though there’s only one ally of each type to command for the entire team). Stars collected and moves learned are shared among all players.
2. How to Play
Collect a total of 30 stars (yellow orbs) to beat the game. Stars spawn three at a time and can usually be found relatively close together and in the vicinity of your current respawn location. Press Crouch near a blue molehill to learn a new move from Rattles, the giant mole!
If you’re stuck, you can use Need healing to reveal the location of a missing star or of a molehill where you can still learn a new move!
3. Moves
- Convenient Congelation: Press Primary Fire while aiming at a light blue circle to summon a frosty ally.
- Polar Palisade: Press Ability 2 and command your ally to create a wall of ice for you.
- Turning Trigger: Press Interact to use a device that can activate purple switches and damage some enemies.
- Portal Promenader: Press Crouch to go through an active portal.
- Sauropod Samurai: Press Ultimate to transform. The Samurai cannot jump with his lizard feet, but he is immune to the red mist.
- Wormhole Weaver: Connect cyan portals by pressing Primary and Secondary Fire while aiming at them.
- Chanceful Charge: Press Ability 1 as a Samurai to dash forward!
- Cometoid Commander: Press Ability 1 as Tracer and assign your shielded ally Reinhardt a target position.
- Tautophonic Totem: Press Ability 2 to place a totem that renders Reinhardt invulnerable (to everything except red spheres).
- Aerial Attack: Press Ability 2 as a Samurai, to order an aerial attack on your target location.
Super Space Force (v1.2.2 - description in separate thread)
Share Code (v1.2.2): QC28B
[Workshop Mode] Super Space Force v1.2.2
PvP
Château with Items (v1.0)
Share Code: 2NXZ6
Everyone starts as Tracer in this Deathmatch mode. Pick up a weapon to transform into another hero. Weapons are dropped on the ground when a player dies (cooldown for picking up weapons: 3 seconds).
Hunted - Gibraltar (v1.0 - description in separate thread)
Share Code: H2NQM
[Workshop Mode] Hunted - Gibraltar Escort Map (with Elevators and Speed Bubbles) v1.0
Counterwatch_Rialto (v2.0 - description in separate thread)
Share Code (v1.0): DEF01
[Workshop Mode] Counterwatch_Rialto v2.0
Misc
The Overseer (v1.2)
The Overseer (by Delwion#2667)
Share Code v1.2:
DP67S
Changelog v1.2
Balance Update:
- The prices of all tech upgrades have been cut in half.
- Players can now upgrade the same tech multiple times per round (up to the maximum level of 11).
Changelog v1.1
Stability Update:
- The Harvesting and Dispenser beams now come in only one color (they are displayed with a permanent effect now that is made visible when needed, instead of the previous effects that were created and destroyed every time a beam was used).
- The default match time no longer indicates the end of a phase. A new seconds left string has been added as part of an existing HUD text.
- The radius of stash sphere effects is no longer dynamic (in v1.0, the radius increased with the number of resource units that was stored in a player’s stash, now it’s fixed at 2.2).
- Minor changes to some custom strings in small messages.
- The 3 seconds cooldown for small messages now affects more types of messages that previously were not affected by it.
Old versions
v1.1 SF1G3
v1.0 YVX2TThe Overseer demands you bring him resources. Will you become one of his most loyal subordinates, bunker all your resources in your stash, or work as a thief and do shady business on the black market?” (Open-ended resource harvesting game mode for 1-6 players).
Controls:
- Primary Fire: Use your Harvesting beam to obtain resources from a resource node or a stash.
- Secondary Fire: Dispense resources to a stash, to the Overseer, or to the Black Marketeer.
- Ability 2 + Interact: Change the resource setting of your Harvesting/Dispenser beam.
- Ultimate: Hold ultimate for 1 second to destroy all resources you are carrying.
- Crouch: Press crouch to pick up your stash, to put it down again, and to talk to NPCs. Hold Crouch for 1 second near the Technician, to purchase a tech upgrade.
- Ability 1: Sprint for 2.5 seconds (cooldown: 15 seconds; doesn’t work when you carry your stash).
- Acknowledge: Will display the levels or your tech.
- Need healing: Will explain all controls in game.
Rules:
- The Overseer demands you bring him a specific resource (the resource changes every few minutes).
- Deliver the resource to the Overseer to earn loyalty and credits.
- The higher your loyalty, the more credits you will receive.
- Credits can be used to purchase Tech upgrades from the Technician.
- The technician only offers upgrades for one tech in each phase (the next phase begins when the Overseer demands another resource).
- You can also sell all types of resources to the Black Marketeer, but you’ll commit a crime in the eye of the Overseer and will lose loyalty.
- The lower your loyalty, the more credits the Black Marketeer will offer you for your resources.
- You can dispense materials into the stash of any player.
- If you take materials from another player’s stash, you commit a crime in the eye of the Overseer and will lose loyalty.
- If a guard or a stash owner catches you while you commit a crime, you will be knocked down for a certain amount of time, lose more loyalty, and also lose credits and some of the resources you carry if your loyalty rank is -10 or lower.
- At the end of each phase, you’ll receive interest for all the resources in your stash (you’ll gain both additional resources and credits).
- The further away from the Overseer you place your stash, the better your interest rate will be.
Tech Upgrades:
- Harvesting Beam: Increases the range and the amount of resources harvested per tick.
- Dispenser Beam: Increases the range and the amount of resources dispensed per tick.
- Legs: Increases your move speed (and your sprint speed).
- Carrying Capacity: Lets you carry more units of resources.
- Stash Capacity: Lets you store more resources in your stash.
- Camouflage: Reduces the maximum distance from which guards (and stash owners) can see you commit a crime.
The maximum level for each tech is 11.
Game mode was first released on January 22nd 2020
Ilios Fair Target Practice (v1.0)
Ilios Fair Target Practice (by Delwion#2667)
Share Code: HBA07
Jesse McCree and Elizabeth Caledonia “Calamity” Ashe meet at the Ilios Fair and partake in a shooting competition. Be the first player to score 30 hits and win the round!
Press crouch at the blue or the red circle to change hero.
Paris Memory (v1.0)
Paris Memory (by Delwion#2667)
Share Code: 4G9BT
Spend some time in the Cabaret Luna while playing a game of memory. Press Crouch at the blue ring to sign up for the next round.
Memory game for 1-12 players.
Signup Phase
- Players have 1 minute to sign up for the next round. Use Crouch inside the blue circle to do so.
- Use the red circle if you don’t want to be signed up for the next round of memory anymore.
- The host (team 1, slot 0), can start the next round early by pressing Crouch + Interact if at least one player has signed up.
- There are 6 settings for the memory game: 12/18/24 pairs, layed out either in a clear order or in the more chaotic wild mode. Press Crouch while inside the white ring to change the game mode.
During a Game
- During a game, the player whose turn it is will be marked with a White Moon icon.
- Use Primary Fire while aiming at a green sphere, to uncover the hero it’s hiding when it’s your turn.
- Find two spheres with the same hero to get a pair.
- The team that has more pairs at the end, wins the round. The team that has won the most rounds, wins the match.
Miscellaneous
- If you get rooted after spawning, say Hello to let the game know you are not an AI bot.
- The host can ban players by pressing Crouch + Secondary Fire while aiming at a player (they will be put in jail).
- The host can unban all players by pressing Crouch + Ability 2.
- If there is only one player playing during a game, that player can cancel the current game by pressing Crouch + Interact.
- Once 60 minutes have passed, the match will end after the next game of memory has been completed.
- The match will always end after 89 minutes.
- You can go to the balcony by pressing Interact near the stairs.
- AI bots will populate the cabaret as audience.
LĂşcio custom damage boost aura example
Share Code: 98VZ4
The custom damage boost aura grants +25% damage/+40% while Amp it up is active.
PTR Extensions Overview
I typed all of this in manually, so please correct me if you find any mistakes:
Settings that grant Extension points
Setting Extension Points Max Unique Hero + Skin Combinations Max Dummy Bots not in a Player Slot Default 0 12 0 Having only Workshop maps in the rotation +16 +4 - Removing a player slot +4 - +1
Extensions currently on PTR
Extension Name Description Point Cost Max Unique Hero + Skin CombinationsÂą Beam Effects Adds effects to the Type menu of the Create Beam Effect action. The Color parameter picks a Team Color if given a non-Team Color. 2 -0.5 Beam Sounds Add sounds to the Type menu of the Create Effect action. 1 -0.25 Buff and Debuff Sounds Adds sounds to the Type menu of the Create Effect and Play Effect actions. 2 -0.5 Buff Status Effects Adds effects to the Type menu of the Create Effect and Play Effect actions. The Radius parameter is ignored. The Color parameter picks a Team Color if given a non-Team Color. For first-person effects, Position expects a player. 2 -0.5 Debuff Status Effects Adds effects to the Type menu of the Create Effect and Play Effect actions. The Radius parameter is ignored. The Color parameter picks a Team Color if given a non-Team Color. For first-person effects, Position expects a player. 2 -0.5 Energy Explosion Effects Adds effects to the Type menu of the Create Effect and Play Effect actions. The Radius parameter is ignored. The Color parameter picks a Team Color if given a non-Team Color. 4 -1 Explosion Sounds Adds sounds to the Type menu of the Play Effect Action. 2 -0.5 Kinetic Explosion Effects Adds effects to the Type menu of the Play Effect action. The Radius parameter is ignored. The Color parameter picks a Team Color if given a non-Team Color. 4 -1 Play More Effects Doubles the number of effects allowed to be played at a time. 1 -0.25 Spawn More Dummy Bots Increases the maximum number of allowed dummy bots by 12 2 -0.5 Âą Max Unique Hero + Skin Combinations is rounded down after deductions.
Beam Effects
Create Beam Effect:
- Brigitte Flail Chain Beam
- Echo Focusing Beam
- Junkrat Trap Chain Beam
- Mercy Heal Beam
- Mercy Boost Beam
- Moira Orb Heal Beam
- Moira Orb Damage Beam
- Moira Grasp Connected Beam
- Moira Coalescence Beam
- Orisa Halt Tendril Beam
- Orisa Amplifier Beam
- Symmetra Projector Beam
- Symmetra Turret Beam
- Torbjörn Turret Sight Beam
- Winston Tesla Cannon Beam
- Zarya Particle Beam
- Omnic Slicer Beam
Beam Sounds
Create Effect:
- Echo Focusing Beam Sound
- Junkrat Trap Chain Sound
- Mercy Heal Beam Sound
- Mercy Boost Beam Sound
- Moira Grasp Connected Sound
- Moira Orb Damage Sound
- Moira Orb Heal Sound
- Moira Coalescence Sound
- Orisa Amplifier Sound
- Orisa Halt Trendril Sound
- Symmetra Projector Sound
- Winston Tesla Cannon Sound
- Zarya Particle Beam Sound
- Omnic Slicer Beam Sound
Buff and Debuff Sounds
Create Effect:
- Ana Nano Boosted Sound
- Baptiste Immortality Field Protected Sound
- Echo Cloning Sound
- LĂşcio Sound Barrier Protected Sound
- Mei Frozen Sound
- Mercy Damage Boosted Sound
- Sigma Gravitic Flux Target Sound
- Sombra Hacking Sound
- Sombra Hacked Sound
- Torbjörn Overloading Sound
- Widowmaker Venom Mine Target Sound
- Winston Tesla Cannon Target Sound
- Winston Primal Rage Sound
- Wrecking Ball Adaptive Shield Target Sound
- Wrecking Ball Piledriver Fire Sound
- Zenyatta Orb of Discord Target Sound
Play Effect:
- Ana Biotic Grenade Increased Healing Sound
- Ana Biotic Grenade No Healing Sound
- Ana Sleeping Sound
- Reaper Wraith Form Sound
- Sombra Translocating Sound
- Soldier: 76 Sprint Start Sound
Buff Status Effects
Create Effect:
- Heal Target Active Effect
- Heal Target Effect
- Ana Biotic Grenade Increased Healing Effect
- Ana Nano Boosted Effect
- Baptiste Immortality Field Protected Effect
- Echo Cloning Effect
- LĂşcio Sound Barrier Protected Effect
- Mercy Damage Boosted Effect
- Reaper Wraith Form Effect
- Soldier: 76 Sprinting Effect
- Torbjörn Overloading Effect
- Winston Primal Rage Effect
- Wrecking Ball Adaptive Shield Target Effect
- Wrecking Ball Piledriver Fire Effect
Play Effect:
- Heal Target Active Effect
- Sombra Translocating Material Effect
Debuff Status Effects
Create Effect:
- Ana Biotic Grenade No Healing Effect
- Ana Sleeping Effect
- Ashe Dynamite Burning Particle Effect
- Ashe Dynamite Burning Material Effect
- McCree Flashbang Stunned Effect
- Mei Frozen Effect
- Sigma Gravitic Flux Target Effect
- Sombra Hacked Looping Effect
- Widowmaker Venom Min Target Effect
- Winston Tesla Cannon Target Effect
- Zenyatta Orb of Discord Target Effect
Play Effect:
- McCree Flashbang Stunned Effect
- Sombra Hacked Starting Effect
Energy Explosion Effects
Play Effect:
- Brigitte Repair Pack Impact Effect
- Brigitte Repair Pack Armor Effect
- Brigitte Whip Shot Heal Area Effect
- DVa Micro Missiles Explosion Effect
- DVa Self Destruct Explosion Effect
- Echo Sticky Bomb Explosion Effect
- Hanzo Sonic Arrow Initial Pulse Effect
- LĂşcio Sound Barrier Cast Effect
- Moira Fade Disappear Effect
- Moira Fade Reappear Effect
- Orisa Halt Implosion Effect
- Sigma Hypersphere Implosion Effect
- Sombra Logo Effect
- Sombra Translocator Disappear Effect
- Sombra Translocator Reappear Effect
- Sombra EMP Explosion Effect
- Symmetra Teleporter Reappear Effect
- Tracer Recall Disappear Effect
- Tracer Recall Reappear Effect
- Zarya Particle Cannon Explosion Effect
Explosion Sounds
Play Effect:
- Ana Biotic Grenade Explosion Sound
- Ashe Dynamite Explosion Sound
- Baptiste Biotic Launcher Explosion Sound
- Bastion Tank Cannon Explosion Sound
- Brigitte Whip Shot Heal Area Sound
- Brigitte Repair Pack Impact Sound
- Brigitte Repair Pack Armor Sound
- DVa Micro Missiles Explosion Sound
- Dva Self Destruct Explosion Sound
- Doomfist Rising Uppercut Leap Sound
- Doomfist Rising Uppercut Impact Sound
- Doomfist Meteor Strike Impact Sound
- Echo Sticky Bomb Explosion Sound
- Junkrat Frag Launcher Explosion Sound
- Junkrat Concussion Mine Explosion Sound
- Junkrat Rip Tire Explosion Sound
- Hanzo Sonic Arrow Initial Pulse Sound
- LĂşcio Sound Barrier Cast Sound
- McCree Flashbang Explosion Sound
- Moira Fade Disappear Sound
- Moira Fade Reappear Sound
- Orisa Halt Implosion Sound
- Pharah Rocket Launcher Explosion Sound
- Pharah Concussive Blast Sound
- Pharah Barrage Explosion Sound
- Reinhardt Fire Strike Target Impact Sound
- Sigma Hypersphere Implosion Sound
- Sigma Accretion Impact Sound
- Sombra Logo Sound
- Sombra Translocator Disappear Sound
- Sombra Translocatior Reappear Sound
- Sombra EMP Explosion Sound
- Symmetra Teleporter Reappear Sound
- Tracer Recall Disappear Sound
- Tracer Recall Reappear Sound
- Widowmaker Venom Mine Explosion Sound
- Winston Jump Pack Landing Sound
- Wrecking Ball Piledriver Impact Sound
- Wrecking Ball Minefield Explosion Sound
- Zarya Particle Cannon Explosion Sound
Kinetic Explosion Effects
Play Effect:
- Ana Biotic Grenade Explosion Effect
- Ashe Dynamite Explosion Effect
- Baptiste Biotic Launcher Explosion Effect
- Bastion Tank Cannon Explosion Effect
- Doomfist Rising Uppercut Leap Effect
- Doomfist Rising Uppercut Impact Effect
- Doomfist Meteor Strike Impact Effect
- Junkrat Frag Launcher Explosion Effect
- Junkrat Concussion Mine Explosion Effect
- Junkrat Rip Tire Explosion Effect
- McCree Flashbang Explosion Effect
- Pharah Rocket Launcher Explosion Effect
- Pharah Concussive Blast Effect
- Pharah Barrage Explosion Effect
- Reinhardt Fire Strike Target Impact Effect
- Sigma Accretion Impact Effect
- Widowmaker Venom Mine Explosion Effect
- Winston Jump Pack Landing Effect
- Wrecking Ball Piledriver Impact Effect
- Wrecking Ball Minefield Explosion Effect