[Workshop] Local Player Value overwriting Non Spectator Visiblity

If a HUD Text’s Visibility is set to “Local Player”
and the same HUD uses “Non-Team Spectators, Visible Never”
The HUD is still Visible to the Spectating player.


Create HUD Text(Filtered Array(Local Player, Has Spawned(Local Player)), Null, Null, Local Player, Left, 0, Null, Null, Color(
White), Visible To and String, Visible Never);