[Workshop] Is Communicating failing to trigger whilst facing Bot

Is Communicating:
(Communicate: Go!, Fall back!, Yes., No., etc)
fails to trigger the Event if the player is facing a Bot while Communicating.
(The bot can be on either Team)

It does however Trigger if the player Interrupts their current communication with a new one.

“Hello” is the only known Working Voice Line to trigger the Event correctly

Issue also persists in the current Live patch as mentioned here.