With the OWL dying I think its time for a switch

With OWL seemingly doomed I think its time Blizzard acknowledges reality. the Competitive based system Overwatch has been designed with since its launch isn’t working, its not sustainable long term and is slowly killing the game. I think its time Overwatch goes Casual. Whilst a drastic change it will bring several benefits. Mainly in regards to Balancing. Gone will be the days we’re Gm and OWL decide all balancing changes, aka the 1%. Now everyone’s voices will be heard equally, and Needed changes can be implemented improving the game and making it funner. and without things like comp or owl resources can be freed up for other things, Like PVE for example.

Another Benefit would be helping rid the game of toxicity, whilst toxicity in OW will likely always exist, getting rid of the overly competitive nature of the game and fixing many of the balancing issues plaguing the game will go long ways to helping fix the problem. Removing that “You must Win” urge and focusing on Fun will help chill people out more.

and with less resources needed for balancing, and maintaining comp Blizzard could experiment more. toying around with new gamemodes, concepts, and more. Like messing around with 5v5,6v6, 10v10, 12v12, etc. or maybe new standard modes, idk. all ik is that it will give Blizzard Room to do new things, which will help the game long term.

Overall I think its time Overwatch goes Casual, Sure Comp is what made Overwatch Overwatch but now its just holding it back. It’s a very difficult choice to make but I think it needs to be made for Overwatch to recover and thrive again.

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Isn’t that how it already works? Like do you really think GM players were the ones struggling against Torb’s turret? :skull:

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Lmao Nah, High tier comp gets the balancing priority and get all the say. its been this way for years. Not helped with the OWL existing expanding the rift between the majority of players and the minority of very high tier players who get all the attention from Blizzard.

They always balance around high gold.

They keep buffing Sojourn again because of this.

The high-end players hate Sojourn and want her to stay nerfed.

Nah its centered around Diamond, Gm, and OWL. its just how its been for years man. its the sad truth.

This game should have never had competitive, period. All it did was poison the community.

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Preach, Brother, Preach!!!

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I’ve played games in the era before micro-transactions and anlretentive control freak game companies, and the players themselves organised tournaments, mostly through clan v clan.

But this obsession with control over everything, including killing the ability to form clans, basically made the competitive mode a broken mess.

It’s a team game, where you can’t form a full team to play competitive. Okaaaayyyyy.

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You mean the clans they promised to bring with the flag emotes and the weapon inspect emotes they showed off over a year ago and still have yet to produce?

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Yes, those ones. :smile: 456789321

You also remember in those days there was no matchmakers. Look at the whining right now… imagine loading into every ranked game with no attempt at matchmaking today. These players would lose there minds. :wink:

Preaching to the fades of Narnia on this one unfortunately. Never admit they are wrong

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Until they’re bottom line is touched tho.

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Don’t think they would even acknowledge it. Their ego is so inflated that it can’t ever be deflated

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oh they wont, until it becomes to bad to hide.

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Well, I still play Quake Live, and the Glicko score is pretty accurate for the most part, and that allows the server to auto-balance teams.

But Quake Live is a zero sum game, which allows you to calculate a fairly accurate Glicko score. Overwatch is not a zero sum game. It’s an impossibly complex polynomial that could never, ever, ever be balanced by algorithm. Ever. Period. End of.

Hence it is a perfect game for clans to form and battle each other in competition. But that would give away control of the narrative to the players and turn it into a competitive game rather than some fast-food entertainment vehicle with ongoing revenue from bling/merch sales.

Absolutely not lmfao. The game would be good if this was the case but it is unfortunately not.

I wouldn’t expect much on this front. With Microsoft coming in, time will tell, of course, but…

It’s worth wondering just how much money Blizzard actually spent on OWL vs how self-sustaining it was. The sex scandals didn’t do good for ad partnerships, that’s for sure, but they kept some. Of course, you might say “well they wouldn’t be considering shutting OWL down if it was generating income”, but I dunno man, all sorts of projects get shut down just because they don’t make enough profit, in favor of something totally different which makes more profit (which might not even be OW).

In any case I sort of don’t get the feeling that Blizzard sees OW as the golden child or anything. Freed up resources might very well go elsewhere (probably into the execs’ pockets).

It is, and has been for years. that’s part of the problem.

I disagree. I think they need to make the pro scene more integrated with the actual game. There should be accessible “pro” modes where people can compete as part of in-game tournaments for potential prize pools, and recognition in the OW eSports scene. The big issue with OWL is that almost none of the OW playerbase is invested in or cares about it. But making it something that every player has the potential to be a part of would actually incentivise people to play the game that way.