Winston has no counterplay anymore

It’s so funny, I ran into a guy that was terrible on Wrecking Ball. Absolutely awful. Then he swapped to Winston and it was ridiculously easy for him to get value. Insane.

6v6 never had 1.5 second hack sombra either so… yep. It was always 4/5 seconds I think? Wait I think it was actually 6 earlier. oof.

I am willing to bet Customs the community made are gonna be the framework for 6v6. Mayhem is the best live way to learn hero abilities in a fun sandbox, and Mystery forces you to expand your pool. No Limits is fully necessary to play new heroes live with others (esp if your computer or console or internet are slow). Benefits from them exist regardless of you feeling they’re ‘just padding’

I think I was pretty clear on how little I actually care about DPS queue times. You get to wait if you want to do the ‘fun’ thing, and you could play other roles if you don’t want to wait. Or, they need to make the role worse, or rather other roles better (which arguably they have done for supports). Completely in the dev’s hands, imo. DPS players complain about too much regardless of if it means they’ll get a shorter queue time from it. Roadhog being a great example (DPS players would rather complain about Hog than play him, which is telling).

Sure, but it doesn’t have to be. Just because tanks haven’t been as engaging doesn’t mean tanks like Ball don’t exist.

This is a bit of a purist take but I don’t necessarily agree. I think Ana ruined the game :rofl:

Kinda agree here, but people (mostly DPS players) are calling him OP. Which I can’t take seriously, like at all.

I 1000% have DPSPTSD because I see so much damn whining about nothing from their players. Like someone asked to buff Genji recently. Genji is more than fine. DPS even whine about Sombra, who is objectively bad and has a sub 50% winrate. Also I play DPS, I’m a flex player with a tank mindset.

What I was saying was in OQ: Limits, if we solo tank, we should get health buffs or extra mitigation options (passives or whatnot), if we duo tank, those should be taken away. By that logic, if you solo DPS, you get buffs, if you 6-DPS you should get nerfs, no?

being useful to experiment doesnt make you a vital mode all extra modes are padding for player engagement, its not a derogatory term or anything its just what is done in games to keep players engagement up, think old games were you have ton of modes, like horde mode etc.

how you care is not important when its the majority of playerbase, and affects every facet of the game.

you whole morality or what you think people should do doesnt matter.

what is healthy for game and its playerbase is what matters.

and has less popularity than reinhardt.

no sigma caused real issues to the game.

ana issues are just tank whining as usual, if ana wasnt there they would have whined about discord obviously.

like if rq was a coffin to the game, sigma was the nail that was smashed into it.
like any chance rq had this dude single handedly choked and killed the game all the while not wearing shoes.

all that is irrelevant we are not running for election, we just see facts and what will work and force it on players even if they throw a tantrum at first cause it will work.

all players want their main to shine, its just genji is popular of all dps heroes hence why you hear more noise.

Also if you read those threads its mostly about the ult being ineffective after being a staple for long.

obvious solution is to remove dmg boost on blade and buff it a bit.

I personally dont mind people asking for buffs than nerfs to others which is what tank mains do constantly.

its also why i want to go back to open q format mainly, they will ruin more heroes if left in this state and game itself,already enough dmg has been done for a role that should have never gotten a seperate slot,

But I don’t think it’s intentional. I have some friends on my list who ‘just chill in customs’. There was/is a Loverwatch RP e-dating custom game. That doesn’t mean those modes were intended ‘just for engagement numbers’. They are providing a service and the option to potentially play how you like, or get data/learn more, or practise, or make clips, or whatnot.

If this were true, they’d make tanking fun. I don’t think that really matters. What has mattered is pandering to the biggest game population and making sure they have more skins to buy than anyone else. The devs claim they want to improve the game, but they’ve been way too slow with how long tank players have been suffering and I guess we’ve bled enough tanks that they feel like they have to do something about it now ‘for the majority of the playerbase’ to be happy.

Rein is fine, my only issue with him is he can be a boring babysitter and a lot of people (arguably bad players) want that from you. I also don’t how how popular any of the tanks are in tank communities, do you have data on that which isn’t pickrate (based on trying to win)? In my circles, Ball seems way more popular than Rein.

Both heroes are OW1 trash design imo. Anti has been busted forever. Sleep is heavily complained about and neither has been functionally reduced properly. What happened to only tanks having hard CC? What other support is afforded a hard incap, interrupt, stun, and ability lockout (with a wakeup time)? Ana is only pandered to for FPS bros/pros.

I’d say Sigma is fine now, but he was allowed to do too much on release. Probably still is. Still love him as a duo tank partner with Ball or Winston or Hog, but Rein could do most of the same things.

Where does this idea come from when RQ was way more popular than OQ?

The one recently was about the Dash CD I think, or if not given that, more damage on shurikens… which he doesn’t need like at all.

Lol are you saying tanks shouldn’t have ever been a class? That’s… a take.

it is very intentional in game design.

its why all these games have it from cs to rocket league.

tanks fun so far either comes at the cost of other roles or itself or other heroes, its just a unhealthy and unhappy role.

Also again and again, tank numbers are insignificant in overall picture to be made happy at a extreme cost to dps or support.

tank basically has three popular heroes and one of them is borrowed from dps.

rein dva df thats it, you can delete others tommorow and there wont be any upraising, try deleting genji.

hero is only boring if you play them in a boring way.

Why are you camping as widow go aggro and see, sure gm folks will tell its not viable in a sense if you cant push your aim ya, but why not go for it, players like aimbeast had proven before that aggro widow is possible.

im sorry if you spit on the og god of destruction i cant forgive you, zen is the best designed support in the game.
clean calm efficient.

it is not though, forcing something and failing badly doesnt make it popular.

ask aaron to disclose active player numbers from open q times in ow1 pre rq and any time of rq including our mega 100 million ow2.

its not.

they should have been made a role in rq, like there was a reason we called offense defense at start.

all this role mongering has only led to ankle biters in each roles behaving tribally,

But even beyond that the whole tank responsibility that was added by doing rq should have never been added.

Literally every role is that? Tanks are supposed to take space (some used to protect others), DPS want to kill others, and support want to make sure things don’t get killed. Each of those things are at odds with each other, so implying tanks costs others fun (more than other roles) is pure bias.

Yeah, because when you abuse a role people stop playing it. Not hard to see why. Why don’t you play it?

Which is why people keep saying make tank fun/engaging.

Do you have numbers for this? I feel like 12 people play DF. Personally D.Va has never felt interesting to me, and I wish I was better at Rien but barely lift a finger to get better at him (he needs too much team help to be good).

No, I assure you he’s boring or dead.

I have no idea to what you’re referring or what you mean.

Zen is a DPS, not a support. More a DPS than Sym is ever allowed to be. He’s also bad for the game.

Currently the devs say 90% of games are RQ. So I need you to back yourself up if you want me to think otherwise.

Again, RQ is the most popular mode, even with OQ available. Original No Limits in OW1 was also a meme/slog. You’d have to completely give up games that were 6v6 all Tracers (despite some being fun).

RQ should’ve been in from the start, imo. Offense and Defence were a joke.

Have… you not partook in this above…

Team game for sure, everyone is responsible… convey that to certain DPS players who do the least and never swap… every game. Or the attack Ashe McCree Ana I always get when I lock Ball in the vast majority of my games.

Between the buffed armour, Winston’s weapon dealing pseudo true damage, and an incredibly short cooldown escape and engage tool, you’ll be hard pressed to find a way to shut him down reliably.

Hog and Reaper work, but they really feel the effects of the buffed armour. Ashe and Torb can burn through it, but hate being dived by Winston.

We did have Brig, but the Anti-Dive Support is now hard countered by Dive, which is as ironic as it is painful. Brig either needs better survivability or her stun permanently, for her to be any threat to Dive, but she has neither, so until that changes, Supports best answer is to have a better Winston and enable the crap outta him.

Hog, Illari, Zen, and Torb are good. Mauga keeps him at bay, but doesn’t completely counter him. Sym with healing can wreck Winston this patch.
Reaper and Bastion do not counter Winston. I play Winston a lot and I eat up Reaper and Bastion.
Discord and the Torb turret can give me a bad time. Illari’s pylon can outheal Winston’s damage.

that toe shower has never ever been weak in his entire existence, he is a bloated goblin boosting players.

horse was very viable, dva was the only one who suffered but got some updates inbetween were she got to smoke the same stuff devs do before balancing and ran circles at boost every 3 secs, was also the most fun time on dva though.

like this tanks were so oppressed by others stuff never actually exists outside that tanks have always been whiny and when rq was made and they were given responsibility and got targeted whining started non stop it still hasnt ended

is to blame for everything that cause loss of hero identity mainly having tanks as a separate role killed all the uniqueness that went into hero creation, see how drastic the heroes before rq were for better or worse and after, even those drastic heroes outside launch brig were never a actual problem till rq happened, then suddenly ball was a problem, meo was , cass was ,its just rubbish that rq was let to destroy a unique game.

people who cant put effort to form a team comp dont deserve one, the guy that comes in home to play 3 comp matches and yell were is my support heals , we need shields , doesnt deserve to be catered comps, on top of that 2-2-2 is as basic a comp as soldier 76, the uniqueness of ow always was when different comps went against each other.

What they needed to do was make guild or clan system as they promised before and flesh out lfg.

not lock people into roles.

ok im tripping, no idea why im re replying to you mb, was scrolling and started ranting also sleepless probably why.