It doesn’t FEEL impactful, that’s my issue. I enjoy Mercy particularly for Guardian Angel and her similarities to TF2 medic, I feel like she’s perfectly balanced and is a capable healer (though I do feel she could use maybe 10hps more on her non-ult beam) but when I press Q I don’t feel like I made a play. I KNOW I’m doing far more aoe healing or an aoe damage boost, I KNOW I can use the pistol to cap someone if needed (though I feel that’s a waste of a Valkyrie 90% of the time) but I don’t feel like I’m doing anything special.
Think about it. Ana causes someone to go on a murderous rampage. Lucio makes Riptires and the like ineffective. Zenyatta nullifies things like both the Shimada ults (boy does it feel good to watch Genji flail about uselessly). Brigitte grants massive aoe healing and armor while she bashes heads in. Moira channels a freakin giant laser beam of life and death. Mercy… continues to do what she always does, just from a higher vantage point. Sure its a bit stronger, longer range and aoe but… you still feel like you aren’t doing anything beyond just flying.
Valkyrie is a fine ultimate. Decently balanced, maybe a little on the weak side but fine. It just doesn’t feel impactful. Mass rez did, which just made the rework (aside from the moth meta which wasn’t even good, i play Mercy to support, not to be a dps) feel a whole heap worse as Mercy lost a lot of the play potential she once had. Now, I’m not saying we need Mass Rez back, I thought it was fine and I never hid for huge rezzes like people say Mercy did a lot, but I understand many people felt otherwise. But I’d love if Valkyrie got some tweaks, or we got something entirely new, just to add a little play making potential to her. Hell, I’d personally be all for her losing all the buffs to her pistol during Valk in exchange for, say, a big teamwide burst heal tacked on to the activation of Valkyrie. That’d at least make it feel like it made some impact.