- Hitscan damage now scales to 30 percent at maximum falloff range, down from 50 percent for the following heroes:
- Ashe
- Baptiste
- Bastion
- McCree
- Soldier: 76
- Widowmaker
- Wrecking Ball
Hitscan heroes, or those with weapons that experience no delay from shot to damage, will now experience lower damage when aiming from farther distances. If a McCree attempts to shoot a hero outside of the Peacekeeper’s intended range, for example, he’ll only inflict 50 percent of the weapon’s damage in the current patch. With this update, that damage is dropped to 30 percent.
“This change may be difficult to notice immediately as it scales damage over a range slightly more than before, but it will lower the impact of hitscan damage outside of their intended optimal ranges,” the developers said.