Am I just using it wrong or does max health just still not work? I can’t remeber it ever working properly, it will just not let you go above the actual max health even though it is displaying you have more HP on your health bar.
I’m not quite sure what you mean. Do you mean that even though the maximum health of a hero is increased, their health doesn’t fill to follow it?
It is an issue where it seems if you have a player playing McCree with their max health set to 125% for example, and then set their max health to 150% their current health with reduce back to their raw max health even if they had full health.
This has been an issue since workshop first appeared on the PTR
You can fix this by healing them after a delay, or using a heal over time that lasts a few seconds.
Or just use a little wait behaviour of 1 tick like 0,016 seconds betwen Set Max Health and Set Health ( the new action), Set Max Health is only supposed to increase the max health capacity a Hero can have by a given percentage not to fill them.
I recommend to set max health at 0.001 and then add the desired health pool.
I am constantly changing the health pool of the player so that wouldn’t really work properly.
Oh, okay.