Why is Hanzo considered "sniper"?

Could get fixed if Hanzo’s storm arrow sequence had a setup time -> he cannot use it that effectively as melee weapon anymore.

60% of storm arrow won’t kill a tank without headshots. 100% of storm has to hit the target in order to kill any tank, the minimum being Zarya with no ability shield. Widow can do that in close range. Will she be able to do it like Hanzo can? No, not likely. But can she sometimes? Yes.

If his arrow speed was reverted, or his arrow hitbox was halved, he would be balanced.

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You must only play Hanzo, and aren’t able to hit close up shots. Even a reasonably good Hanzo destroys people close range.

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The biggest issue for me is that Hanzo has no penalty for missing a shot. So he can pump out arrows safe in the knowledge he has nothing to worry about until a few of his arrows lands and secures the kill.

If I don’t hear wrong, everytime the enemy has Widow, there will be a callout from my team about sniper warning (ex. Genji say “Sniper, be wary!”), but if the enemy has Hanzo instead, there’s no callout about that.

hanzo is the best dps right now

there is no reason to pick a tank buster, shield buster, widow, mccree, soldier etc when hanzo does what everyone does just much better now

“hitscan” doesn’t matter when 90% of the maps are mid range when people engage each other so that argument doesnt matter. hanzo is basically hitscan on mid range

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He’s already weak to flankers.

The only flankers I can kill as Hanzo on close range are the ones that are way below my skill level. If someone picks Tracer but doesn’t play her usually or doesn’t play her as well as I play Hanzo, I’ll win 90% of the time. However, if a Tracer main on my skill level goes after me, I’ll lose in 50% of the cases or more. If the Tracer is better than me, I’ll be forced to swap.

Isn’t that how it’s supposed to work? Or should even a top tier Hanzo be weak to anyone who picks a flanker, even if the person picking a flanker plays that hero for the first time? Should it be that easy?

Anyone who picks a flanker to counter Hanzo and keeps dying to him needs to reevaluate their own skill and assumptions. The most common analogy I can make here is the Pharah vs hitscan matchup. No one would say that any hitscan needs a buff or that Pharah needs a nerf in this duel because a good hitscan will always kill a Pharah. A Widow needs a single headshot at any range to do it. If a Widow keeps dying to a Pharah, it’s the Widow player’s fault, not any issue with the heroes. It’s the same with Hanzo vs flankers.

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Reaper is a better Tank buster and that ain’t even a question.

He is classified as a sniper because he has no damage fall off and he has perfect precision.

Well let’s be real here, close range battles
Reaper, Genji, Tracer etc…should all beat Hanzo at close range If they aren’t just standing still. However, they should obviously lose at long range because he has the advantage of accuracy and no damage fall of from distance. So that’s why he’s a sniper. If I lose to a Hanzo more than 40% of the time close range as reaper, I’m bad and you’re bad too if you do.

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That’d require an entire new hitbox for all snipers. Ana, WIdow, and Hanzo have identical hitboxes on their projectiles. Because they’re all snipers.

Ana and widow have hitscan hitboxes, (unless ana is aiming at her teammates) hanzo is the only sniper with a projectile size hitbox.

The problem is with how hanzo’s arrows travel time is only really noticable at long range. At mid to close range, (in other words) most of the time he is basically a hitscan, but with a bigger hitbox.

This would be fine, if he didn’t have 1 shot potential. But he does, because he is a sniper. With his original arrow speed, his larger hitbox was balanced. But mixed with the much faster speed, it creates a monster.

Imagin McCree if his gun had 0 damage fall off and had a projectile sized hitbox? That is basically hanzo.

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Play it off as arrows speeding up over time due to “gravity” thus doing more damage the longer they’re in the air?

I could live with that…

FYI I still prefer storm arrows to scatter but they do need work…either less arrows, slower, or longer cooldown

Traditionally archers were considered the snipers of medieval times.

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That even ME as mostly support player Doomfist OTP and Roadhog player can play Hanzo to an bestial state to make hard pressure on the other team shows his opness in every way.

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