All I know is that from my experience when I play a role and only that role, I get good enough with it to get very consistent gold medals and will eventually climb up to my high-end SR limit. But doing so notice that people on my team often are terrible at their own roles, more and more so as I get better. To the point where winning games because nearly impossible, even though I still get very consistent medals for just about everything I can get. Now of course at higher levels team-work and game-sense become more and more important. But I have tried multiple times switching to the âbad playerâ roles to see if they are really that bad, and immediately get feedback that yes, they actually are, this seems very odd to me.
So I then change role to try and counter this effect so I donât lose too much SR, but because these roles are not my primaries I start losing a lot of SR, so I push ahead to see what will happen, then after a long grind I slowly climb up again as I get better and better at this new role, and again notice the people playing the other roles on my team get very bad at their job, forcing me to make up for it again by changing roles to do their job for them.
Now eventually have a huge pool or heroâs I am pretty good with, to get a more and more stable SR.
If this is true then it seems to me you need to be able to do everything in overwatch to be able to get good SR, which aligns with Jeff saying that if you only one trick you are going to have a bad time.
I think in some sense this is very honest, but I also think it is asking a lot from players, and at the same time feels extremely unfair for players who have become insanely good with their hero of choice, only to get punished by very bad players to support them.