Yeah a lot of people really don’t realize it. But they fear Triple Tank but you can’t really do that crap because of said changes like Junkrat or even Reaper to deal with too many tank comps. I feel better sustain is her best changes she can have I think she mostly needs reverts. I made a post about that as well but people fear Ana more than Mercy even though Mercy 2.0 original version was the most broken hero in Overwatch history and it shows she’s still a problem even after all the nerfs.
Now I know some of y’all are not going to like this but here’s what I believe Ana should get…
[New] Passive: Shrike (Same name taken from HotS)
Gains 15 HPS for every shot she lands on her teammates (Doesn’t include full health teammates)
• Sleep Dart Cooldown 12 to 8 Seconds
• Clip Size increased from 10 to 12 (Recently been increased to 14 instead of my suggested 12)
• Reload Time 1.5 to 1.2 seconds
Damage
- Nano-Boost
- Biotic-Nade (5mm and last 5 seconds no 100% heal boost)
REASONS: She is the only support with no self-heals and having this would not be broken at all. It’s really stupid to be heavily babysitted by other healers or wasting nade to heal the 20 DMG you took.
Most 12 second cooldowns have been dropped to 8 seconds if you haven’t noticed. Sombra’s Hack, Orisa’s Shield and Widowmaker’s Hook. Also Sleep Dart only lasts for 5.5 seconds giving the enemy 2.5 seconds to get out that situation which is enough time for them to get out of it. Besides it’s a skill shot and Brigitte has a Shield Bash on 5 seconds this compared nothing to that.
Nano-Boost getting it’s speed back would not be that broken anymore. The game is different now and we have a lot more options now. Besides Orisa and Mercy’s Ults can boost the whole team and lasts longer than Ana’s.
All reverts I mentioned can come back. Let’s be honest the weak Ana we have today is made for Old Overwatch and the S3 Ana is made for today’s Overwatch. The only thing I believe that can’t come back is the 100% healing boost.