its definitely not nothing if it forces nade and amp and gets 80% to bob
don’t pretend 10m vertical shot during coach gun is hard to hit
ok don’t worry I give up
If you don’t think mashe’s internal synergy requiring a whole team of 6 to synergise to counterplay it is fine then ok, no point arguing with that logic
Mark my words, ashe will dominate t500 leaderboards this season. Have fun losing with rein zarya because she’s uncontested on high ground an farms your whole team with- lets be honest- minimal mechanical input
obviously this isn’t my point. The point is the synergy is cheese and requires a ridiculously disproportionate amount of teamplay to counter than it takes to abuse?
completely agree but I don’t think dynamite is necessarily even the problem in her kit I think its more the sum total of her uptime and overwhelming sustained dps from multiple angles within herself that makes the combo op
Take Echo as that rich brat scopes in poop ur dropplings on top of her and shoot a couple primary should be dead if not beam up make sure that mercy doesnt rez her. Couple primary to beam as she rez will delete her.
You can do this even without pocket just use rooftops and dive in without getting in ashe los.
Mashe is only annoying because dynamite does too much when damage boosted and builds her ult stupidly fast considering she can build B.O.B. while he is deployed
I tried that myself, but it seems a little wonky at times. Especially when comes to trying to gauge the range of the explosion - it’s either too close or too far.
The real problem is when come to ‘throw above the barrier and explode behind it’ - i’m tried aiming high before i throw the dynamite, and then it all just goes haywire.
Dyanmite will naturally fall into your crosshair if you stay still as you throw it I believe. Afaik it’s even easier on console with aim assist; why Ashe has been by far the best dps on there for over a year even before her 5 simultaneous buffs lmao. Now she’s finally a monster on PC too lol
They’re not nerfing her pocket synergies tho , they’ve been hard buffing them?
Saying that as a pharah player.
The addition of echo and Ashe who are literally designed for mercy
I think mercy should have more power outside of pocketing but dmg boost imo is the most skillful and interesting part of her kit. That said the synergy that Ashe and mercy have together is the cheesiest for it’s powerlevel out of any 2 heroes in the roster imo
Echo is only designed for Mercy if you play at gold or below. Mercy absolutely cannot keep up with a flanking echo which is how you play her and Echo herself does not need her damage boost to melt people at all. They nerfed her ability to damage boost alot of ults and then they changed damage boost to not boost retroactively which also took away alot of the pocket synergies.
Oh yeah true I forgot about the amp interactions you said. They definitely hurt pharah a lot at least
I disagree that she can’t keep up with flanking echo tho, she keeps up with flanking pharah just fine, which is half the time the best way to play pharmercy