I assume there is a reason for waiting to nerf her, though I doubt it’s very good. Her movement speed is fast, and her hit box is small. Let’s not forget the accidental instakill she has. I swear, ever kill cam I see of her secondary fire is an accident.
I can think of no less than three nerfs that would create a way more balanced hero.
Slow her movement speed
Increase the size of her hit box
Lower her clip from 45 to 40.
They are either toning or trying to collect more data.
So in short, they don’t know what to nerf. Also no offence, but your suggested nerfs have some issues as well:
I am assuming you are referring to Power Slide, because her base movement speed is the same as all other DPS.
This is artificial balancing, stretching parts of her hitbox that really should not be there would be unfair. As you are presenting misinformation of the hero to make them less powerful. Which is an unhealthy balance philosophy.
Also you can accomplish the same task by decreasing her health.
This would not really change much as ammo is not her.
Looks like to me you are trying to make her easier to target instead of lowering her power. However Sojourn is not like Genji who is meant to be difficult to hit. She instead has too much offensive power, on par with Widow and Hanzo but has none of their drawbacks.
Please, when have they ever care about the lower ranks?
A larger clip size decreases the accuracy necessary to charge her secondary. By lowering the clip size, she can’t just spam her primary. She actually has to shoot to hit something.
Making her slightly easier to hit would be less of a nerf than lowering her HP.
That’s fine, but leaving her as is for as long as they have is infuriating. Yet they do something incredibly dumb like nerf Junkrat.
Depending on when these two heroes were looked at, they were probably already trash tiers in the high ranks, so adjusting them for low ranks didn’t mean anything.
Bastion had a day in the sun in the high ranks for a very short time. I remember watching the Outlaws play Bastion on Hanamura, and the most perfect nade in the history of OW happened. Reaper was always pretty heavily counted by Widow, but he was played toward the end of OW 1 in the OWL.
Because they don’t want to. Sojourn fits their new vision of the game as a fast paced competitive e-sport, which is different from the casual game it released as. This is the same reason why all the reworks from the last couple of years have focused on making heroes more directly lethal and less about status effects and control.
Their vision of the game is not one you play, but one you watch and buy merch for.
From the dev post today it appears that her rail is getting nerfed at range. They also want her closer to the action so are making some adjustment, unknown what, to her slide to compensate. I don’t think we’ll know exactly everything changed until the 6th and maybe slightly afterwards for the non-posted changes.
Edit : From blog post
Both metrics and player feedback have shown Sojourn dominating the highest tiers of Competitive ranks while remaining a challenge for players without the same mechanical skills. To address the high-skill feedback, we’ll be focusing on the lethality of her Rail Gun at distance for Season 2, encouraging players to make use of Sojourn’s high mobility to close the distance for the more devastating right-clicks.
I’ve never understood why ever new hero has to come in OP, but that’s how it’s been since launch. Every new hero comes it overtuned, the forums explode with a “WTF” response, and the devs are like, “I guess we can nerf them.”
After all the play testing, why can’t they come in more balanced?
Blizzard finally got their own “Senna” and they are going to profit off of her as much as humanly possible. Look at the newest merch they’re selling and take note of the fact she has taken over Tracer’s spot as poster girl for Overwatch.
Don’t expect Sojourn’s state of balance to ever be anything less than competitively viable.
Haha. Nerf her? Oh, you mean the line about reducing her railgun shot at range?
Yeah. No.
That’s going to be a ‘nerf’ on the level of Zarya and Genji. Nothing will change, and she will still dominate and be played in every single match, making the game an absolute godawful snoozefest.
You want to nerf sojourn? Well you can start by taking away her Hyper mobility, Hyper burst and obnoxious CC. That’s a nerf I can get behind.
Ideally, nerf her so hard she literally does not exist.