People tend to overexaggerate how good/bad heros are.
Orisa happens to be one where many people often exaggerate how good she is.
People tend to overexaggerate how good/bad heros are.
Orisa happens to be one where many people often exaggerate how good she is.
I realize she tapers off and isn’t good at higher levels of ranked play, but in unranked and low levels of ranked, my experience with her is she’s the “swap to win” character.
It’s very common for the team that swapped to Orisa to win after because at those levels nobody coordinates well enough to handle her.
I just don’t think that’s fair. I realize that with team coordination you can handle Orisa, but that does not happen in unranked and low levels of ranked. No character’s counter should be “just rank up to where they aren’t a problem anymore”.
Well that depends on the role I am playing, if I’m on support I go zen and just hard focus her with discord from across the map or from high ground she can’t exactly get to me easily without first going through my team.
If I’m on tank I just continue playing queen, I hide and wait on an off angle until she pushes in and then rush her backline while she is distracted by my allies, take out one or both of her supports and then pressure her (of course that is map dependent) other times I will go Dva be an annoying insect and save matrix for her spear. And then of course you have sigma who can just negate everything she does, I may not be able to confirm the kill as sigma but I can definitely make it difficult for her to contribute.
I’ve tried this on tank and I just get decimated by her 3-4 teammates because I’m only one player.
There’s typically an Ana as well to sleep and nade you if you try this, and she will hit both because you are a tank.
It’s probably more doable with Ball, but I can’t play him.
Like I said it’s map dependent and you need to use cover and know when and how you can get out when it gets too hairy.
And against ana that just depends on your skills if she misses her sleep she can’t really do anything against a queen in her face.
paradoxically Orisa’s problem is the win rate. it’s great for resisting as much as possible, but it’s also very sensitive to flanking which is partially back in OW2. even the ultimate isn’t always the best if it doesn’t coordinate with the team perfectly.
Because she doesn’t need nerfs. She’s actually what tanks should be. Orisa is picked often because she’s the only tank you can’t hard counter. I’m actually a ball main but I just play Orisa 95% of the time now because I start the game on ball, then enemy team goes sombra cree zen ana hog, so I just switch to Orisa because I know those losers will do nothing but hard counter me the entire game and you can’t do that to Orisa.
So Orisas high pick rate is because 5v5 is bad. Plain and simple. You want more variety in tank picks? Start asking for 6v6 back or swapping limitations.
She frustrates people because she takes no skill to play. Yes, you can counter her, but it’s boring. No one likes being forced to play a mindless character, or playing against one.
Orisa’s design is everything that’s wrong with OW2 tank design
orisa is the worst when they swap and then start spawn camping
more often than not your team doesnt know what to do and you just get spammed with cc and knockback, thrown back into the spawn room
Having just finished placements for tank, this question and the Horse hate amuses me even more than usual. You see a lot of Orisa because she is easy to understand the mechanics of, thus is forgiving. Most importantly, Orisa is a counter to several tanks and that her sustain keeps her alive where others will fail when they don’t have good heals or dps that are off doing something silly.
There were several games where I realized my mistake given my teammates was in staying as Sig or Ram when I clearly needed Orisa to be able to range suppress dps, finish off a kill, crowd control, hold the line long enough without heals for whatever reason or push back the enemy tank.
I can mitigate a ton of damage with Sig shields on rotation but I often need that ranged Orisa dps more than short-medium ricochet damage.
In comp maybe. In QP I just throw and miss most of my shots. I can’t be bothered even trying against orisa any more. Pretty much every single game if you play hog and about 30% of games they start orisa anyway in S9 before they know I am hog.
I used to swap orisa to counter orisa. But those games are the worst. Standoff after standoff. Once I suggested in chat that we both change and pretty much everyone else responded with something akin to “Please swap”. NOBODY wants orisa in their games. A bit like sombra really.
Why are they allergic to removing invulns/rez and gutting the support role?
Why are they allergic to going back to 6v6 without RQ so the majority can have fun again?
Orisa isn’t OP, she is just boring to play. Those are very different problems.
Nerf Orisa and the Tank role would be literally unplayable. Thats why.
They are allergic to buff Reinhardt also, he needs it so badly. He is the worst tank in Season 9 by far. Every other tank is just so much better.
Does that not tell you that you are throwing a hissy fit over an average character?
No, it’s Blizzard conspiring against you ofcourse.
Translation: “I play a tank buster and am shocked when the enemy doesn’t stay a tank I can bust all game”
Quite the opposite. Orisa is oppressive against most other tanks. It is extremely unfun to play tank against an Orisa. And the worst thing in the game as tank is to be involved in an Orisa mirror (Ok, sombra existing is the worst thing for the game but 2nd worst is orisa mirror).
Orisa needs to be a niche pick. They realised that for Mauga so why can’t they see it with Orisa. Heroes that are boring to play as and against should not be top pick heroes. If they are then there is something that is making them highly picked when it’s not the fun factor.
She is very fun to play, you not liking playing her does not mean that is a standard we all go by. You’re not symmetra, reality doesn’t bend to your will