Why are the hardest heroes in the game the worst?

Genji is by far the worst hero in the game

Lmao. nope. not by a longshot

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Tracer was pretty easy to learn and to master. Wasn’t too hard. I think it depends on the person.

That’s simply not true. there are heros whom never seen significant play compared to the jumping cyborg ninja, been meta/less played or been good in general.

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Mastering her would mean you can compete at a GM+ Level. Her skill ceiling is extremely high

I could compete at a masters level with her, yes. not GM. (not there yet.) Might be because she was my favorite hero to play and therefore wasted good amount of time on her. She just seemed like the easiest hero back then. might’ve grown on me. :man_shrugging:

Hammond’s hard, but I’d say Genji and Tracer are harder. Especially Tracer. Sigma doesn’t come close, especially given how op he currently is.

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Genji

Doesn’t deal damage
Must be in melee range
Get killed from 1 cc he take
Is an ultbot
Have a sh*tty ult that never works unless you get nano’ed
He was indirectlynerf every patch since Mercy rework to goats being destroyed

He was bad IN DIVE where he is advantaged and was replaced by widowmaker who should face 3 of her hardest counters in dive vs dive .

But no he isn’t the worse in the game.

Even useless Soldier is better
Reaper is better
Sombra is
Even Winston is

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He still isn’t.

Winston/d.va/sombra/s.76/bastion are worse than genji. He doesn’t deserve a buff before these hero’s.

This is the only one you’re right about, which even then doesn’t make him bad it’s just crappy game design. Otherwise Genji ult averages the highest amount of ult kills and his damage average is fine.

No i’m right on everything.

I’m a genji main I know clearly what he does.

His m1 is a WORSE lucio one.

Obviously you’re not biased or anything.

The biggest problem for Tracer and Genji is the high TTK they have, in a game with sustain that has gone through the roof. In an environment like that, insta-killers or close to is needed.

I don’t agree that Tracer and Genji in themselves are impossible to play, they just kill too slowly to beat the sustain.

Genji should have his ultimate nerfed so he wasn’t just used as a nano-blade bot.

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No you are stupid. Everything you said is laughable. He doesn’t get killed from 1 cc he takes. He is vulnerable, yes, but not insta-killed. His shurikens have no fall off, so he can actually stay at range and doesn’t need to be in melee range. Where did you get the fact that he doesn’t deal damage and has a “sh*tty” ult? His ult is one of the best DPS ults (provided it is used correctly) but puts Genji in a lot of danger. He was indirectly nerfed because he is one of the most popular heros, buffing a popular hero would be a catastrophe. Genji requires on opportunities to play. He was NOT bad in dive. He is not the worst in the game, and never will be. Sombra takes that spot maybe.

Ecerything you said is false.

He can’t deal dmg from range because is m1 as 84 dps if you land the 3 which are really small it is a worse lucio m1 FOR REAL,

He has no falloff just like every non hitscan heroes why does that matter when he is non existent outside of close range ?

And don’t act like he don’t get insta killed by cc.
Genji is a “in your face hero” if you cc him that’s mean he is in your team being a twig of course he gets instakilled

And dragonblade is one of the worst ult right now only primal rage and tac visor are worst.

Because he must get really close because dblade have the same range than reinhardt when you are a crisp with no sustain nor shielding.
It is good only because with nano it os healer’s if you dash cancel and that turns him into a 400 hp killing machine.

He is only good when ulting and nanoed .

Because he does low damage
84/s on m1 (if you don’t miss)
124/s on m2 (that needs you to be in a 5 m range)

Meaning that he must all in when he goes because without his dash he does no dmg
He needs it to engage AND retreat.
If he don’t kill he can’t retreat
And you know what he can kill only in 1v1 .
Meaning that with the amount of healing and cc in the game he can’t kill.

And he is really good only when Winston is which is funny because Winston is as trash than Genji.

Have you considered that maybe he doesn’t have super high damage because he has like 7 passives and insane mobility and deflect?

He has 1 passive and his mobility doesn’t matter.
Wallclimb is in a straight line which makes him a sitting duck which makes it a really crappy escape tool.

And even if he don’t kill and get out he is useless for 8 sec meaning that the game is a 4v5 in your favor for 8 sec.

And don’t get started on the 7 passives when he has 1 being double jump
Wall climb being an active just like pharah’s jetpack is

And even if he had 7 he is still the worst hero in the game.

Meaning that it doesn’t matter

If this was true lets remove his air jump and his bonus passives like dash reset. Since they don’t matter right?

Dash reset isn’t a passive anyway

How is it not? Do you think he manually activates it?

Symm’s wall is an ultimate: other Damage ultimates tend to wipe out teams when they work.

And Genji and Tracer of all heroes have the least trouble bypassing it.

As a Hammond main who also suffers from the CC that tends to shut them down, I’d agree that they may have gone overboard with it. Though with all their mobility, Genji and Tracer deserve to die if they get hit by Sigma’s clunky rock.

Deployables are the least of Genji and Tracer’s concerns, especially with Torbjorn sitting in the dumpster at the moment.

But generally the game needs ways to handle the likes of Genji and Tracer without diamond level aim, and removing them would not be healthy.

The power creep of burst healing and damage may also be hurting Genji and Tracer, since higher healing makes sustained damage progressively weaker than burst one-shot combos while the damage creep to compensate that leaves some Damage heroes behind.

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