Why are pople acting like blade is easy to use now?

Blade is a weird topic. I acknowledge the fact that it takes good skill to master the naked Blade. A lot of time have passed since the release of the game, and people have learned that hearing “Ryuujin no kure!” immediately means 6 people should hard focus the Genji.

There are just so many ways to screw Genji over. From support ult counters like Trans and Beat, to screwing up his dash reset by denying him the kill (like booping him away, escaping from his reach, Zarya bubbles, or using a CC tank ult like Shatter, Grav, Flux, or Whole Hog), to hard CC comboing him to death (Sleep dart, McCree Flash+Fan, Hog hook etc.)

As Genji, you have to keep track of a lot of abilities and enemy positions before thinking about popping Blade. People have to realize that the moment Genji’s ult voiceline comes up, 6 people will do their very best to make Genji’s life miserable.

HOWEVER; Blade is a contender for the best DPS ult in the game, along with EMP and Replicate. Most people associate Blade with Nanoblade, and while technically not the same, a lot of the times Genjis get nanoed during blade. This SIGNIFICANTLY increases his lethality and the swiftness of his movements to secure at the very least 3 kills, while also increasing his survivability such that many methods that could counter baked Blade simply no longer work with nano.

It is to no surprise that you see many complaints about nanoblade, because in a not so coordinated environment such as ladder, Nanoblade wrecks havoc.

No one thinks that Visor requires intense mechanical skills. The reason Visor is regarded as a trash ult, is because the amount of things that can just counter it, outsustain it, protect from it, ruin it, or straight up ignore it is uncountable. I could list the entire list of Blade’s counters, and that would be about half or slightly less than the amount of things that could screw up Visor.

It is extremely difficult to get value from Visor, much more so than Blade. Many people actually see it as a nerf to really good players because it doesn’t allow them to score any headshots.

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Case in point.

Due to people like this, people will always gravitate to the lazy argument “X is easy”, it doesn’t matter if it is or not.

Did you even read my comment?

Do you actually think that a hero that takes half the effective skill of another should ever get more value? If you actually think that then I’m sorry, but you’re incredibly stupid.

Is it really unreasonable to suggest that harder heroes get more value? Am I going crazy?

It’s sort of telling how bad your obsession is when you make a discussion that is only tangentially related the focus of your madness.

I’m just mind-boggled that people that think that easy heroes getting just as or more value than harder heroes is okay actually exist.

I mean while this discussion is about people saying “Genji blade is easy”, I’ll entertain you.

Is OW a team based FPS based on one tricking a particular hero to mastery?
Or
Is OW a team based FPS based on switching up your hero choice to fit your team composition/counter pick the enemy?

If you want variety in what is played, skill shouldn’t be such a massive argument in balance - different heroes should work in different compositions and should soft-counter different characters.

Balance should primarily be based on the actual power level of a character, the power of their synergies with other characters, and how much counter-play potential there is to their kit.

Arguments about balance should focus on these things rather than just calling everything that you want nerfed “easy”.

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The discussion started with that, I said “people in this game hate dying to skill” as a little snarky jab at the forum mentality. The conversation derailed from there.

I never said anything about that, but I agree that it’s the latter.

But power level is often directly tied to the effort it takes to play the hero. If one hero takes less effort to reach a higher power level than one that takes more effort to reach that same level of power, then that’s a problem, because then that higher effort hero is rendered irrelevant. The synergy thing I will agree with you, synergy can often be a difficult thing to balance, they tried many things with GOATS but it never worked because the synergy between the six heroes was so strong.

I want Widow nerfed too and nobody denies that she’s hard. Being high skill doesn’t excuse a hero from nerfs if that level of power is absurd.

I’m not sure where your discussion started - I just replied to the OP. “Why are people acting like blade is easy to use”

I don’t really agree with you that lack of effort or too easy is the issue- the power level is the issue, not the ease of use. When something is OP you get alot of value out of it… it doesn’t mean it is because it is too easy.
The issue will lie in one of three things;

  • power level is too high
  • synergy with other heroes is too strong
  • not enough counter-play options available

People should try to argue more from that point of view when discussing balance, rather than just calling everything they don’t like easy.
Its a lazy argument and doesn’t capture what they actually feel is wrong with the hero.

I am sure I have seen people starting to use the easy card even with Widow… “You just stand from far away and get pocketed while you click heads- no need for game sense so EASY!1!!@1!!@!!1”

Its a bad argument to use in balance discussions imo.

I mean, it kinda is. Unless you have bad coordination and awareness then its like kinda easy. the stuns and everything else are not apart of using the blade, you just use it and hope they donthave more stuns.

It can be both though, and both can be interlinked.

Sure Widow takes skill to use effectively, and she has one of the highest power levels in the game - being able to oneshot every non-tank hero in the game is extremely powerful, and she is often extremely oppressive, she probably needs nerfs.

But if you look at pre-nerf Brig, she was the second most-played support hero in GM, a rank where the most skilled players are, where ideally they should be getting more value out of heroes like Zen, but Brig had a high power level which didn’t need a lot of effort to attain (still more effort than release Brig though, that was a completely different monster). Not playing Brig against a team that had one was borderline throwing. That’s my issue - when the high power level is achieved with little effort. The issues are linked.

Also who is this Fate guy and why do they keep liking my posts? Are they suspended on the forums or do they just not speak?

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I agree with this post, but I’m not gonna feel very sorry for a Genji that misses swift strike, it’s a literal hero-sized attack. Doing several in quick succession, under time pressure, is the hard part, imo.

They like pro Genji posts and anti-Sym posts

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Ah okay. I wouldn’t consider myself pro-Genji, but I wouldn’t consider myself anti-Genji either. I think he could use some minor buffs, but I also think he was disgustingly OP before and shouldn’t be put to that level again. As for Symmetra, I think she could be good but the devs insist on balancing her around her TP.

Either way I’m still just going to lock Lucio.

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Well yeah, doing several in quick succession under time pressure is literally dragonblade.

Yes, Genji’s blade is hard to use given the increased level of CC and player skill.

But many Genji mains seem to not understand the concept of

“just because its hard to use doesnt mean it deserves to be overpowered”

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lol sure dude. its “easy”

you just have to track every form of cc, person on the enemy team, get within melee range of them, dodge the bullets and cc being thrown at you, and know the mechanics of the ult to be able to kill with it.

“easy”

The issue with pre-nerf Brig being picked alot in GM/OWL wasn’t an issue of how easy she was to use… she was staight up OP - being OP might have made it feel like she was easy to use, but the main issue was that she was actually OP not that she was easy.

On comparing Zen and Brig - are you saying that Zen should just be straight up better than Brig in all situations? Should there never be any reason to play Brig?

The way I see it, Zen and Brig do completely different jobs, and you will play them for different reasons… I don’t think it would be a good thing for Brig to be made UP intentionally, or Zen made OP intentionally to fit a narrative about the assumed skill requirement of the two heroes.

They should both see play dependent on the preference of the individual playing them, the team composition, the map being played on, and what the enemy is running.

Haha so “hard” yet you literally press two buttons and wipe 3 enemies lmao. Child please. Blade is strong and easy af

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