That is a garbage example and you know it. Doom has always been a pve experience. OW started as PVP with the promise of lore and pve elements. Them reigning on this to the point that 4 years down the line the lore is non existent to be shuttered off to 2 isn’t the players fault. pve elemys shouldn’t be the excuse to make a dlc pack 60$ People didn’t buy Doom for pvp they bought to be Doom Guy and beat the snot out of demons. People bought OW for the promise of a fun pvp and pve experience. Not their fault Devs didn’t deliver.
Okay, good. I’m not the only one confused as to where people got these claims.
Idk about you but I bought OW pre-launch, and I have no recollection of being promised OW2 content.
where was the price mentioned?
The last expansion i bought was for Witcher 3 and i paid 20 € and i got alot of content for that. So if Blizzard can triple the amount of what i got for 20€ i will buy it for 60 €. But i doubt that they can do that considering Warcraft 3.
Because they make poor business choices and are not even attempting to fix the base game. This game is just a cash grab and likely after the dust settles the CEOs will get a nice bonus after sales like they did something worthwhile and the community will continue to deteriorate.
Because newcomers get a full game for full price while OW1 owners only get to buy a PvE add-on for the same full price.
I’ll wait and see if its more of the same or enough for $60. Comparing it to games like FIFA and COD isn’t putting it on a very high pedestal though.
persona 5 royal released in march and it was worth it imo. they added another semester and essentially 3 new confidants revised their dungeons from the original version.
I think OW2 is gonna be $60 also. Story mode + new characters/cosmetics + new maps, possibly reworks/extreme balance changes also? I think it’d be worth it. Thats a lot of things for a game that has nothing but matches, events, and cosmetics. i hope that they release more than 2 heroes tho
$60 for a longer version of the Archives event
Of course hours will differ. I think I played the bare minimum. But I’m very happy with the play through I had and had a lot of fun. PvE is enough for a $60 price tag. I’m playing pirate warriors 4 $60 game for dynasty warriors combat which is the same as always but with one piece characters. And they skipped have the arcs. Persona 5 royal. Hours of play time but, no pvp and a lot of it isn’t combat based either. Assassin’s creed games are all $60 at release. They have no pvp. Just a world to explore filled with generic open world mechanics but always such beautiful locations. Overwatch 2 easily falls under a $60 price tag.
How much though. It’s got PvE. New progression systems for all heroes, new abilities for all heroes, and whatever the hero missions are like, I’m sure the arcade will get special PvE modes as well. They can easily do a survival mode if need be.
We can assume new cosmetics, some are probably going to be exclusive but events will maintain in both I’d assume.
Because:
- It’s more of a expansion than a brand new game. If there are less than 4 new characters and 3 maps it’s literaly the content we didn’t get in the past years because of OW2, it would be OW but if we had a insurgency event in every seasonal instead of rehashed lucioball and snowball fight for the past 4 years + the power to change 6 abilities for each character.
- Overwatch average viewers on twitch are down about 40% compared to the past year and selling a sequel for full price won’t help advertising the game and bringing in new players, even more when u now have to compete with so many new titles and a new console generation coming.
- In my opnion the pvp version of the game shouldn’t be paid at all, selling competitive games is something companies should always avoid, as free games (or really cheap ones) usually have more potential to be big in e-sports.
I’ll still get the new updated graphics
pretty sure the updated graphics were only for OW2 since its being handled by the new engine? But i could be wrong/misread
From what we’ve seen, it doesn’t feel like a 60$ new game. It just feels like a big story expansion with replayable missions
Destiny 2 feels like a new 60$ game compared to the first. Ow2 hasn’t reached that point (but that could change if we see more of the game)
Doom has always been a pve experience.
Yeah and OW2, considering OW1 players are going to get the same PvP intent, is also a PvE experience
So I’d say the Doom example is a pretty darn good one if I say so myself.
OW started as PVP with the promise of lore and pve elements.
Okay… there are tons of games that have made promises for additional PvE and/or PvP content yet they still ended up charging money for those additions.
Why is OW2 different?
Them reigning on this to the point that 4 years down the line the lore is non existent to be shuttered off to 2 isn’t the players fault.
??? When did I say it was anyone’s fault for anything???
pve elemys shouldn’t be the excuse to make a dlc pack 60$
I highly beg to differ.
Fallout
Final Fantasy
The Last of Us
Death Stranding
Kingdom Hearts
…You name it…
All games that are solely PvE focused and charged at a $60 launch price.
Yet when OW implements PvE on a major scale like the games I listed, it’s a sin for them to do the exact same thing that AAA companies have been doing for eons.
As if that made any sense lol.
People didn’t buy Doom for pvp they bought to be Doom Guy and beat the snot out of demons.
… okay… and… your point?..
People bought OW for the promise of a fun pvp
And it does have that, albeit pretty slippery in today’s state.
and pve experience.
??? What?.. no. The game was marketed almost 100% as a PvP experience.
You’re just blatantly wrong here.
I have no clue why people are upset. They get to play a great game for three years. They should check how many hours they have logged versus something like Tomb Raider where you beat it and move on. Enjoy your 20-30 hours spent in a game you spent $60 on…meanwhile they spend 700 hours on Overwatch and complain. And how about games like CoD? Even worse when they do a remaster or offer up the old maps for a price. But people still shell out their $60…oh, plus a battlepass now.
OW1:
21 heroes
12 maps
It was actually originally 12 heroes then 9 more were added to compliment the release. Realistically, that isn’t feasible now because OW is now not a new game. The most optimistic option is 12 heroes but even that’s doubtful.
OW2:
3(?) HEroes
3 Maps
Eh? This is wrong. 4 maps are at least going to be made for the new gamemode. Then there’s the already confirmed maps that were teased which put add 5 to the total. This means 5 maps are already guaranteed. As for heroes, my best bet is on 8 heroes minimum. This is mainly based on Mauga and previously teased heroes that haven’t been released yet.
What they said…
20 chars
Gamers today are so out of touch with game pricing.
It fits conveniently mainly because it’s an accurate description.
Entitlement would be players demanding it be free “because we bought OW1.” That’s literally the definition of entitlement.
Disputing whether a price is fair is a debate.
But as the other guy said, you just like how easy it is to call gamers entitled; you’d make a great journalist.
True, you either buy it or you don’t, but to pretend discussing its worth is “entitlement” is just a way to pressure people into accepting what you do. To be fair, however…we don’t know what OW 2 has in store.
If it’s worth $60, then that means it’ll be amazing, and I’m fine with that…but from what I’ve seen, it won’t be worth that price.
Unless there’s info I’m unaware of on it.