Why am I not allow to play the game with Brigitte around

Nope. Sure isn’t. If Brigitte can’t stun you out of Rocket Punch, you win unless you really screw it up.

I’m pretty sure she can.
You can get both knocked down that I managed to do, so I’d assume you can stun Doomfist from the side.

Of course she can. Why would you use Rocket Punch if she still has it? She either uses it, you sneak up or you don’t engage.

Doom kills her when it gets right down to it.
This has been my Overwatch career since her launch. I might take Doom into competitive this season just because I know Brigitte will be there.

I wouldn’t mind if she kissed me… just not with her shield tho…

Well tbh she doesn’t just counter tracer, and genji. She counters immobile characters even worse, and especially Reinhardt. Her entire kit is BS.

And also she is a pain in the @$$ in FFA. Her and Moira make that awful.

2 Likes

5 seconds*, and it has a 1 second stun. The cooldown is the problem, not the hitbox, and not the ability to shut you down when you play dps with ease.

There are 26 Crowd Control abilities in Overwatch. Here is a list of all of them and a brief description of what they do as well as a number between 1 and 10 of how much just the CC aspect of the ability annoys me. Please share your numbers since I’m curious what other people think. As you can see I hate anything that interrupts or slows your ability to aim the most. It makes me feel like my mouse is broken each time it happens and I want to throw it through my monitor. If Blizzard keeps adding more CC in Overwatch I will definitely consider quitting. This is exactly why I quit playing World of Warcraft. In PVP fights you are in control of your character for 25% of the duration of the fight. The rest of the 75% of the fight you are watching your character get destroyed.

Doomfist

  1. Seismic Slam - Interrupts Aim - 9
  2. Rising Uppercut - Interrupts Aim - 9
  3. Rocket Punch - Loss of control while flying towards a wall - 5

Mccree

  1. Flashbang - Short Stun - 2

Pharah

  1. Concussive Blast - Pushback - 1

Soldier:76

  1. Helix Rockets - Small Pushback - 1

Sombra

  1. Hack - Loss of abilities. Can still aim and shoot - 2
  2. EMP - Loss of abilities for large radius - 2

Junkrat

  1. Steel Trap - Immobilization - 1
  2. Concussive Mine - Pushback - 2

Mei

  1. Primary Fire - Freezes enemy - 6
  2. Blizzard - Freezes large radius - 6

D’va

  1. Boosters - Small Pushback - 3

Orisa

  1. Halt! - Small Graviton - 1

Reinhardt

  1. Primary Attack - Interrupts Aim - 9
  2. Charge - Loss of control until you hit a wall or die - 4

Roadhog

  1. Chain Hook - Loss of control until you die - 8
  2. Whole Hog - Small pushbacks - 2

Winston

  1. Primal Rage - Pushbacks - 2

Zarya

  1. Graviton Surge - Large immobilization radius - 1

Ana

  1. Sleep Dart - Loss of control until damaged or time is up -2

Brigitte

  1. Rocket Flail - Interrupts aim on each rapid swing until you die - 10
  2. Whip Shot - Pushback - 3
  3. Shield Bash - Short Stun - 4 (The stun isn’t bad by itself, but her combo with the rest of her attacks make them all extremely annoying)

Lucio

  1. Secondary Fire - Pushback - 2

Symmetra

  1. Sentry Turrets - Slows movement speed and aim - 7
1 Like

Did you just ask why we are in melee range of the objective in an objective based game? Are you that clueless? Perhaps we would rather play a character besides junkrat or pharah and would like to contest the objective and damage enemies within that objective.

3 Likes

Alright, so if something is getting a massive amount of complaints, it’s not because people have a problem with the hero, it’s because they’re being unreasonable, and not 1 out of those 700 posts you mentioned has 1 legit problem.

Nice job trying to discredit people’s opinion because you don’t agree with them.

Sometimes it’s reasonable. Usually it’s not. The history of this forum is very clear in this regard.

If you want to be technical, all of his abilities have “stuns” in a way, but whatever, it’s irrelevant.

again, I have played Doomfist, IT DOES NOT GO THROUGH BRIGITTE’S SHIELD IF SHE IS FACING YOU. I SAID THIS IN MY POST.

But your shots can, which again, I said in my post. Uppercutting her does not make her put down the shield.

Isn’t that exactly what she wants you to do? Get close to her? Aren’t you just playing into her strength? Also again, if they bring a Roadhog, say goodbye to any combo you’re going to do on that Brigitte.

Um Quick melee her to death? What? Do you think she’ll just turtle and keep her shield up? She’ll whack you into a new day, and if you get shield bashed again, you’re dead so…

Which means you also have to hit it, fully charged and for her to go into a wall for you to kill her, and that charge up time means she’ll have it again to interrupt you.

You must meet the absolute worst Brigitte’s because I try the same thing with luck.

Every time I meet a Brigitte with more than 2 brain cells, fighting her with doomfist is a lost cause.

It makes it so you can do absolutely nothing with doomfist, which is what was implied in my original post which I’m questioning if you even read.

And what is you’re team going to do? They have to rush in, probably a pick down because no way will the be fast enough to save you, and most likely die because they have to go into Brigitte’s range, disregarding everyone elses advice to keep your distance.

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That’s still no reason to lump all these people together and say “Oh hey you’re all the same so your opinions are now lesser”.

Address posts on an individual basis, Generalization helps neither side.

It’s like you just wanna give up.

If you can’t hit her almost every time with RP, then practice. It isn’t remotely difficult.

If she begins smacking you, you have the advantage with abilities because they give you shields.

She will not turtle the whole time if she doesn’t want another RP to finish her off handily. Cooldown is 4 seconds.

Her team is a variable and does not apply to the matchup. Doom can do well against her in a lot of cases because you also have a team to help you. Pick your moment. Your mobility gives you the advantage for choosing when to engage or disengage. She will not always be at your mercy, obviously.

You are telling me how you think it will work, but it just isn’t the case. How am I gonna fight a bad Brigitte when apparently all of them are basically the same due to low skill floor and ceiling? They bash, smack, whip shot. That’s it. The other option is turtle and that doesn’t work against doom very well at all.

Teams are a thing, but the fact is, Doom has advantage in the matchup by default, which is then altered depending on situation and hero options of all other players and what they decide to do.

The above is true for EVERYONE, so why are we using that as a specific excuse to this matchup?

Doom, even without the wall to run her into will deal 95-100 damage(armor pending). She has 150-155 health left. Seismic slam and uppercut do a minimum of 99(49 for slam without extra heighth 50 for uppercut). Each hand cannon shot without a headshot is 66. So let’s drop it to 33(even though you won’t miss nearly that much at close ranger). We’ll go with all the above minimums.

Rocket Punch+Slam+Uppercut+2 shots= 260 damage. Add the other 2 shots and we have 332. Let’s say we get some headshots in. We have about 398. So what happens when we include the wall? 548.what if we include the other two shots? 33-132 more damage depending on pellets hit and headshots. Doom can do 628 damage with everything if he doesn’t get a single headshot. Half that still kills Brigitte.

At the same time, those abilities struck will grant 30 shields a piece. So you will essentially go in at about 340 health.

Let’s say you take 3 seconds to deal 314 damage. She has 250 health and heals 16/sec after hitting you with a flail attack. 3 seconds of healing that doesn’t start until your first hit against her. She will heal 48, bring her to 298 health and the 5 that armor will block from one of your attacks bring her to 303. You still kill her with HALF your potential. And that’s if it actually takes you 3 seconds, which it shouldn’t because you can unleash all but 2 shots in 2 seconds.

You can sit and tell me what I can and can’t do all day, but I’m sitting here demolishing her the majority of the time. Believe me or don’t, I’m just trying to help you out with a character you ma be having trouble with.

I’m not trying to tell you she isn’t really strong. I’m not just trying to argue in favor of Doomfist. I’m here to share the advantage over her that I am experiencing myself.

How to not get killed as Tracer by Baguette.

  1. Stay away from her unless your team is there
  2. If you can’t do that, bait out her Shield Bash with your blink.

For real? Another Brigitte Thread? got salty because for once a support killed you? … you should grow up.

Again it has to be fully charged, meaning that if you attempt it at close range you will be stunned. So you have to go for long range punches, which is inconsistent.

“Git gud” is not a valid arguement, because then Brigitte wouldn’t even exist because any sort of Tracer complaint would be met with “Git gud”.

Yes, but again, a majority of your follow up damage will rely on your fist cannon which she can block even if uppercutted

So we’re back again to relying on Rocket Punch, which I’ve already explained.

Yes I know, you still have to land Doomfist’s weird hand cannon gun with headshots if you want to do any real damage, with you getting knocked around from her flail. Sure, seems easy.

It does apply because in a 6v6, when you’re attacking, and you go for that Brigitte, she will stun you into a hook and then you die.

I’m not asking for her to be at my mercy, in fact I don’t really care about her besides her match up with Reinhardt.

Besides, there are much better targets for you to go for as Doomfist than brigitte, who is an inconsistent kill at best.

I could say this right back to you now couldn’t I? You think you’'re right, but I believe you’re not, that’s the point of a debate.

It’s when they bash, they keep track of your cooldowns, listen for sound cues etc. I never implied they are skilless people. I just believe that using Doomfist as a counter is not a very good one, as you are literally playing into her hand by going after her.

I’m pretty sure I’ve already laid out how they are more on equal footing if anything else.

A counter in my opinion has to also work in a team fight and not only in a 1v1 sense. For an example, Bastion vs. Winston is a counter because even in a team fight, Bastion makes it much harder for Winston to do his job.

Or even Pharah vs a hitscan, because the hit scans make it harder for her to do her job in a team fight.

A team fight is where 90% of this game takes place, and if you’re not good against her in a team fight, you’re not a counter.

On paper and in practice are very, very different. You’ve already stated that there are a multitude of varibles that could affect this match up, so I hardly see what providing DPS numbers will do. I don’t care about him in 1v1, I care in a team fight where I know that Doomfist will reliablely be able to deal with Brigitte.

I find her to be an annoyance, nothing more. The only issue I have is with her interaction wtih Reinhardt, and I’ve already stated that one of the only changes that I would like is for her to not go through shields with bash.

If I really want to beat her, I can go Junkrat. Do I like playing Junkrat? No. Not really a fan of his kit or character but I can go him to beat her 99% of the time.

and I told you what I’ve mainly experienced, but if you do good against her as Doomfist, you do you.

For real? Why do people keep acting like supports killing people is something new?

Have you seen JJonak? He’s practically a DPS at this point, good ana’s are downright terrifying, Even Lucio’s can be the most annoying thing if they have good aim. Moira’s can be pretty good at DPS as well.

The only support I was surprised at people getting killed by is Mercy, and even her damage is formidable so long as you could aim.

Telling people to “Grow up” While you childishly act like there was NOTHING you could do against anyone is downright hypocritical.

Yes, Tracer needed a counter, but not one that ALSO counters tanks.

never wrote or meant to write anything like that … why do I even argue with people here? it’s 4 27 am… have other things to do…

The thing about her blocking after uppercut is that you are so close your fist is inside her shield, therefore she blocks nothing because your guns are done n your freaking fists.

And you can get fully charged at…7 meters…if you haven’t already seen her use bash or bait it out with a different ability like seismic slam or she just uses it like she always does.

And doom is good against her in a team fight…that’s what I’m saying. 1v1 or not. You have advantage on her. It’s like saying Winston could beat Genji 1v1 but oh darn those other teammates. It hardly makes a difference because you ARE His counter and you WILL beat Genji. If you are Brigitte and 1v1 with Genji…you win! The teams of each person doesn’t change the counter, it just changes how easy or difficult it will be to find yourself in the situation to start using your abilities.

Equal footing is what you feel like believing. I’m telling you. She cannot mechanically challenge Doomfist.

Brigitte actually plays into YOUR hand as Doomfist, because you beat her damage with yours and if she doesn’t bash and you don’t fist, you still win. If you wait and use your punch after she bashes, you win. If you try to punch and she stuns you out of it, you can STILL win. Much less likely. Still a thing.

I’m done, though. You’ll never see for yourself because you don’t even wanna try.

Doomfist kills her easily.

Tracer can kill her easily.

Genji can kill her easily.

Pharah can kill her easily.

Junkrat can kill her easily.

The list goes on. But oh no! She can stun! Nevermind Scatterarrow or a ninja who can fly, slice through shields, deflect anything and everything or a hero who can warp back completely healed and literally run circles around you killing you, or Doomfists stun and kill, etc. Lets just single out the new character…