I want to see an Ana buff that reloads her and her target’s ammo when she pops her Nano Boost.
This would help Nano Boost be used more reactively and make sure that Ana has enough ammo to support her Nano Boosted teammate and that her teammate won’t be wasting precious Nano Boost time by reloading too soon. This would help her make the most of her ultimate. It’d be small, but at least her ultimate would finally provide some benefit to Ana (she’s the only hero who doesn’t have any kind of self-buff on her ultimate). It would also help her ultimate feel less overshadowed by Valkyrie and Supercharger. It needs something extra to set it further apart in my opinion.
And if she still needs a buff after that, I’d argue for an increased Nano Boost duration (10 seconds seems fair) or a cooldown reset component tied to her ultimate as well.
Give Ana a passive that will heal her 20% of what she heals an ally and if she’s at full health, allies around the targeted ally within 5 meters will be healed 15% of what she heals her target
I’d tack that onto Biotic Rifle only, since Biotic Grenade doesn’t really need a buff. I also disagree about the AoE; she’s a sniper, she’s supposed to be focused on one target at a time.
As for Hog, I would tighten his spread up a bit, so he can consistently one-shot 200 HP heroes again.
Yeah I think the AoE would be too much. And I agree that the passive should only apply to Biotic Rifle. Since her grenade has a heal boost, I think the passive should be closer to 15% to prevent it from being too strong. Ana shouldn’t get free heals, she should have to be pumping out a lot of healing to heal herself up. And if it proves too weak, they could always increase it.
having a hack active on an enemy reduces weapon spread by 15%. Effect can stack
hacked enemies receive 25% less healing
hacked medkit duration reduced by 60%, but they can be moved to a new position once, within 20m of its original position (click RMB again to choose location)