I currently read in a thread that people were told to adapt after reworks of their hero. And they usually did. But unlike the Roadhog or D.VA reworks the Mercy community failed to do so. And I want to point out why that is the case.
No one likes the hero they have come to love changed. Mercy players were furious about it but after new Mercy was implemented they became less vocal. Because the new Mercy was pretty impacful and had a lot going for her. Let’s put the balance part aside for now. We all now how that went.
So the horrendously overpowered Mercy needed tweaking and it was clear what the cause of this was. Resurrection is just too good of an ability. So Blizzard decided to nerf it. And this is where the trouble began.
It is not the fact that they nerfed it but how they did it. They implemented a non-fun mechanic to it.
Unlike many people have stated fun is not entirely subjective. There are objective things that are fun and Blizz usually does a neat job of polishing them. Fun parts in Overwatch are winning over an enemy by outskilling them (headshot, deflecting an ult, booping someone off the map) or outstrategizing them (Ult combos, baiting, turrets and traps).
There may be people here that enjoy dying to an enemy but I bet they are very rare. Why? Losing against someone doesn’t feel great. Getting benched and unable to do anything while others get to play feels like a punishment.
Quite similar to this feels standing still for 2 seconds hoping you don’t die. Even worse when you actually die. The current resurrection has an objectively unfun mechanic. Even worse is the fact that someone else made the mistake that created the situation.
So it feels like you get punished for someone else. It was a bad move on Blizzards part and I am still baffled they did it.
This was of course not that much of a problem as Mercy at that point still had the fast res in Valkyrie. But it just went worse from there and the frustration on the constant nerfs is fueled by the bad feeling playing Mercy induces.
Mercy does not need a revert but Blizzard needs to get rid of the Resurrection cast time and find something different to balance it.
tl; dr: Mercy’s res has an unfun mechanic that needs to go. Reasons are in cursive above.