Presumably right at the start of the season; however, with Blitzzard, sometimes you have to just assume it will not get done until the mid season patch.
I thought the Reaper rework was supposed to come out this season, then they mention some Sombra changes for mid season and they don’t come out. Who knows when any of the changes will ever come about.
Widow already had her health dropped to -25 base values. And there’s also Sombra that is almost a free win vs. Widow. If there is another nerf, I’m not sure what can be done to keep her viable without gutting her and her direct counters.
At the end of OW1 Widow had 175hp while everyone else had 200. She used to have 200hp as well pre-health-nerf. Now that we are in OW2 S13, base health of most non-tank characters is now 225 while Widow has 200.
Not sure what the obsession with lowering her health is at this point tbh.
Tracer and baby Dva have 175. Tracer has super mobility so 175 makes sense. Dva is weird. She’s not mobile or deadly per se. But she does get the tank passive on her mechless form so
Widow at 200 makes sense since she’s not as mobile to constitute lower health, but since she isn’t in the think of the fight, she’s squishier than most.
But GF is obsessed with some random percentages they pull outta no where to justify nerfing Widow when she’s not a problem
Isn’t she like mediocre? Like worst performing win rate for the role and a low pick rate? I don’t think people want a nerf but rather a change to her mechanics or play style, right? Since it annoys players with the cloaking and hacking stuff
Sorry but none of this was previously mentioned. The numbers I gave are still accurate, and Sombra’s Widow TTK is already very short, so dropping her health more would mean reducing Sombra’s DPS as well to keep their baseline TTK’s the same.
Or you can just learn to Widow so that you will know how to better counter her 1-tap. That’s what I did with Sombra, and she is not even in the same tier level of effort to secure a kill.
Well, I don’t know the accurate statistics or by what measure developers use anymore, I’m only guessing with the leaderboard for top 500 plus overbuff, but I don’t really see her used much to climb or in general. I guess in quick play I see her. I see people use her to counter play in specific scenarios or a Sombra main I guess, and usually the reaction in response is a complaint about the other player counter picking. We see this with like Orisa too for example even when most heroes being used are Ramattra, Rein, D.va etc.
It sounds to me that it’s less about whether or not shes strong or even used much but rather the character design itself annoys players. So, when someone comes to the forums in frustration to ask for a nerf, they might actually be asking for a change in the design/mechanics that is more easier to respond (unless they just want the character to be unusable period lol)
These terms must have been mentioned in other threads that I did not read, because they were not previously covered in this one. Either way, nerfing can only go so far before the character becomes a throw pick at all ranks, and I do not think the DEV’s want that. Widow punishes short range DPS picks (other than Sombra) by design, and she prevents endless sustain from going rampant. We can only guess what the rest of the season will look like.