When is Ana going to actually be, "brought in line with the other healers?"

But they both get played a decent amount. Just because they don’t fit your utopic fantasy of even pickrates doesn’t mean they are bad. Are you people really that naive to think that there will ever be balance in pickrate among main healers?

No, I said if. I am making a conditional statement, not an assumption. I highly suspect this is true in higher ranks but of course can’t be completely sure.

If you don’t want to spend all day practicing - which is completely understandable, you can play the hero you enjoy and you will eventually end up at a rank where your winrate is close to 50% no matter the hero you play.

Moira and Mercy are actually not that far behind, so it’s not that different. When you only have 7 supports… there’s not much overlap there, honestly.

It’s not so fun when you are loosing sr. I you buffed Mercy even slightly so that she was actually a main healer again (and I’m not even talking about mass res) do you think Ana would as popular?

People are sheep if the streamers, you tubers and pro’s continuously tell them Ana is what the should play and She is over buffed while all the other healers pale to her utilty, damage and healing well yes people will play her. People moan that brig is hated by everyone (although that’s a massive assumption as goats wasn’t even a thing for the lower tiers) yet she was played in every game according t streamers.

Personally I hate snipers - in any game - and judging supports value against a dps yardstick metric is stupid. The other supports have to trail behind because Ana’s game design isn’t the most efficient way to get the job done so they need to buff her more so that she becomes attractive.

I have nothing against players playing a more skillfull character and it being viable, but should that character have better kit just because 13% of the playerbase endorse her NO. You want the challenge fine, but don’t come crying when it takes more effort to beat a character better suited to the job. We’ll applaud is you do well despite adversity but no one told you to make life harder for yourself. You don’t bring a knife to a gun fight.

I don’t see why the vast majority of the player base but settle for watered down kits just so players up top can feel elite - this game is a communist regime - yet.

You keep talking about things that are subjective. Like how does that answer my argument? Mathematically, Ana should have a higher than average pickrate because her alternatives aren’t as liked. nor are as fun or efficient in-game. Ana has by far the best lore. The most skillful and fun play. And is strong on top of that.

A lot of the support characters, tanks and even a few dps require even more teamwork than usual to work. Ball, sombra, sym, Mercy just to name a few require a very high degree of teamwork or they suck miserably no matter how good you are. Teamwork deteriates drastically the lower you go down the ladder - so yes you can it 50% win rate but it can be far from fun - even the games you win.

Ana more popular/enjoyed than Mercy? LMAO.

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Yes. FPS players tend to lean more towards Ana. This is not a surprise.

How is that not subjective, just because YOU (and others) find her fun, YOU (and others) think she’s skillfull doesn’t mean you are all right. I happen to hate snipers, I like Mercy’s mobility and feel she requires skill too - especially since she doesn’t have ana’s bloated kit. And their happens to be plenty of the playerbase who agree with me.

Tell you what swap res for Bio nade, I’d be curious to seewho’s more popular then.

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Well, the majority prefer Ana over Moira and Bap. And the majority decides which hero is popular and has a high pickrate, so…

Also, the reason people like Ana is for her kit lmfao. What a question.

This isn’t a true FPS, and all your so called skilled fps players only make up 13% of the playerbase - that’s a very small but vocal, opinionated portion of the playerbase.

Which character did blizzard use as a mascot for their breast cancer charity?
Which character did they use as a mascot to promote the league viewrate alongside Lucio - behind a token paywall.

Blizzard Devs may like Ana more but they know who will sell better for them.

Doesn’t matter. People like what they like, and Ana’s gameplay is most similar to many other FPS games. She’s kind-of a sniper, she heals or damages with her shots, she has a grenade that heals and/or damages, even her hitbox is the most streamlined hitbox in the game, and her movement animations allow her to dodge stuff a lot. She has extensive and interesting lore.

The only thing she’s lacking now is looks because she’s old, and old people usually don’t make for good-looking mascots. :woman_shrugging:

OW is not a traditional FPS.

Mercy is, by far, the most popular support…

That’s a valid point, although how powerful a hero is and how much they rely on teamwork are two different topics.

Agree, pickrate just shows how popular a hero is, regardless of the reason.

One additional factor is that Ana is just so much fun. I main DPS characters + Ana because she is an incredible character.

Unless her kit changes drastically, I can’t see her pickrate changing so much.

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Yes. As other supports did when mercy was nerfed enough.

It does actually. Like it affected many players during moth meta.

Theres a problem when the supposedly hardest support is being picked more often and winning more often than the easiest support of Mercy in bronze.

Either Ana is not hard (which i don’t think is the case) or she just brings a bit too much to the table that even players who utilize her properly get more value from her than the hero designed to be used by players who arent very good at the game.

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Imagine saying Lucio is a must pick when Brig and Baptiste are beating him by a solid margin.

Yet she currently has a higher pickrate and winrate than Mercy in bronze.

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When the other healers actually deserve it. And don’t hit me with the “aim isn’t the only skill” we all know that the gamesense and effort required to play heroes like Moira and Brig aren’t even close to what Ana requires.

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Ana barely has to aim even unscoped anything that would be in the triangle when scoped counts as a hit. Not to mention the already massive hitboxes of OW in general. Ana is not hard, dps wannabes just like to pretend she is.

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