When is Ana actually going to get a nerf?

Let me correct you:
If the other main supports would have been better designed and balanced

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Epsilon even linked a thread from years ago from the player I was responding to in this thread about what players actually attack Ana.

You guys poke your own eyes out and blame other people for your blindness.

I’ve thought anti-heal has been broken for years, but I’ve certainly been a Dva main back then who flexed all roles. And I’m pretty sure I also played Ana more than mercy then too.

Sure you have. That’s why mercy is overwhelmingly your most played character.

:roll_eyes:

Oh right, I’m not allowed to switch characters after my main gets neutered, silly me.

You’re allowed to do whatever you want. But don’t say things like this

And then pretend that there is no agenda in your criticism.

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I’m speaking about how Dva got neutered, not mercy.

So your current main is Mercy since Dva got neutered? But you’re also not a Mercy main at all even though you left your past main due to them being neutered.

Good luck with the mental gymnastics man.

A small reduction in clip size might be a decent way to nerf imo.

Reading comprehension.

My current status as mercy/moira 2 trick has no bearing on my thoughts on anti-heal because I’ve thought the anti-heal has been broken since from the very beginning I started playing back in season 3. And I’m pretty sure I’ve advocated for it’s nerf even on the old forums.

It’s hardly “mercy main agenda” as you put it.

It’s just a broken ability that should’ve been looked at eons ago.

To be honest, just buff Baps immortality shield to cleanse an anti. Just killed two birds with 1 stone. Small bap buff, small ana nerf.

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As I said before good luck with the gymnastics. I’ve heard the same argument, from the same players, for years now.

You can think the rest of the playerbase are hypocrites for not agreeing with your skewed view. Ana’s fine, she’s bad at your rank, not a must pick, not overpowered and isn’t the reason that you are performing badly in your games.

Both Moira and Mercy are outperforming her in the games you play. Look for another scapegoat.

I mean, immortality already stops the worst case scenario of anti, but I’m not even opposed to this idea.

Eh, I doubt it’d be that impactful. Baptiste would still largely be terrible and not generally have the power needed to be an effective Ana counter. Also, Nade has a much lower cooldown than Lamp, and throwing down a Lamp to counter Nade would likely require you to throw down Lamp in a bad position where it can be easily destroyed. It’s not an awful idea, but I just don’t think it’d really make that much of a difference

An ideal counter would be if Brigitte could still overheal naded allies, since she has multiple packs and can add 50 Armor to offset the anti-healing effect.

But either way, Nade is a pretty overloaded ability, and it realistically needs nerfs. Ana’s the best support down into Gold and second in Silver and Bronze, which I think speaks to how incredibly strong she is relative to the rest of the support cast. The ideal solution would actually be to buff the other main supports, but I think that certain groups of players would very literally have an aneurysm if that happened :man_shrugging:

They literally do not outperform Ana because you exaggerate how poor pick Ana supposedly is. Ana is not a bad support, it’s vice versa. Their winrates are near identical at the median ranks, but Ana vastly outpicks them both.

Healing metric is not the only way to gauge a hero performance, which would be the only way moira and mercy can beat ana on. Oh and I’ve never said I perform badly in my games, in fact I’ve kept track of my statistical improvement since role queue and I’ve personally improved a bunch.

Anti-heal is just broken though.

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I think there just needs to be a anti-cleanse. Anti is such a powerful ability, it would definitely tune down ana if there was a counter ability to it.

You’re literally calling her broken when her winrate is eclipsed in those ranks. That’s not what broken characters do. Just stop, it doesn’t make sense. They outperform her in every metric from healing, to damage, to winrate.

How are you quantifying this, because she is far from the best support at those ranks.

As a former flex Ana main, I still find Bap to be a better all around support. He has amazing healing output and can add the extra oomph in DPS if needed to win a game.

By both pickrate and winrate… She’s essentially a must-pick in Platinum and up, with a pickrate exceeding 12% and a winrate on par with or exceeding other supports. In Gold, her pick/winrate is about the same as Moira, who is essentially tied with her. In Silver and Bronze, she’s the second most used and still has an average winrate in Silver.

I find it very difficult to conceive that someone could objectively look at that data and not come to the conclusion that Ana is extremely powerful and needs a nerf (or other healers need a buff), particularly given that she’s is purportedly a “higher skill” hero. For reference, during GOATS when Ana was also the strongest support in upper ranks on ladder, Moira and Mercy out-classed or rivaled her up into Platinum. Now, only Moira is really competitive with her up through Gold. There’s an extremely obvious discrepancy there that no amount of anecdotal claims of how bad she is can really override. When a hero is a must-pick into mid-ranks and still a top-tier pick in low ranks, that’s pretty indicative that they may be too strong.

As Nere said:

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You’re really making it seem like 1% winrate difference in monthly gold ranks actually means Ana is magically bad pick. Geez.

It’s like saying Zenyatta is better than Ana because he has marginally better winrate in gold.

Overall, Ana has higher winrate than mercy by 0.43% and 0.28% smaller winrate than Moira overall this month.

The support currently down in the trashbin is Baptiste. That’s a very glaring winrate difference and accompanied by his pickrate, it’s obvious that he’s not only niche, he’s also bad at his niche.

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