Whats your total win rate?

I do think that Blizzard match making does put you into scenarios where they do stack the odds against your favor, yes.

This season im 31-30 but im up +100 SR. I am not talking about rating/SR. I am talking about wins and losses.

But the losses, have been stomps. I rarely have a close loss. Maybe 2-3 were close losses. the other 27? You could tell pretty much from first fight or two the game was decided. Even if we cap or held for awhile, it was only inevitable.

Thats my point.

on a season to season basis, i am talking.

example

you start at 1600
climbed to 2000
then maybe back down to 1800, then you are done with the season and go play another game (as example)

then next season, you place 1950 after placements, then you climbed to 2400, then back down to 2200

then season after that you do placements and place 2300 and climbed to 2600, then back to 2400-2500, etc

the point im making is did you ever finish a season, playing 100% of the season til the very last hour, and finish at your season high - and the answer to that is probably not…

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Okay well I refer you back to the reference that wasn’t “relevant”

You want me to read this dribble about cats walking on keyboards and thats why it was a clear stomp lol

ok man.

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Okay i come in peace. I’m sorry if I have been aggressive. I’m a Computer Engineer and very familiar with mathematics/statistics. I’m not telling you this to brag,seem intelligent, or claim i know it all. I’m saying I’m just familiar with the patterns that happen so it doesn’t concern me win I see the way the system behaves

What you’re describing is not anything forced it’s just normal distribution statistics,coin-flip statistics, and cumulative. You can model real data and they fit to standard statistical patterns . the links I’m trying to show give you this information over 1000s of game per multiple random players. Just take a look I promise it’s not dribble, it’s real data used to explain the system.

This is the math:

https://us.battle.net/forums/en/overwatch/topic/20759379305

This is the general explanation(See subsection “Match making”)

https://us.forums.blizzard.com/en/overwatch/t/how-competitive-skill-rating-works-season-10/85269?u=thedrizzle-1753
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total 2555 played
1236 won
1229 lost
91 draws
ive been between 48% & 54% win rate since season 1
its not forced.
im just never improving, never changing.
im average

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Yeah, makes sense, 2500 games later you havnt improved. I believe it 100%.

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My total winrate: W/L/T -> 2058/2193/126 -> 49.46% winrate

The reason most people have a 50% winrate is because the matchmaker does a damn fine job of placing people at their respective ranks.

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lol okay you are just actively ignoring the data. have fun with that

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Main Account
Overall
481 games 241 wins-213 losses-27 draws

S2 2169 SR (season end)
131-129-21
S3 2461 SR
65-50-5
S4 2466 SR
23-21-1
S5 2405 SR
7-3
S6 2827 SR
7-3
S10 3041 SR (current)
8-7

Second Account
Overall
58 34-24

S3 2506 SR (season end)
12-10
S4 2557 SR
14-4
S8 unranked
3-5
S9 2855 SR
5-5

Third Account
Overall
127 66-53-8
S5 2112 SR
31-27-4
S6 2366 SR
24-22-4
S7 2578 SR
9-1
S9 unranked
2-3

Fourth Account
Overall/S7 2650 SR
25 17-8

All Accs overall
691 games 358 wins-298 losses-35 draws

So there’s no forced 50% win rate. First, if it was forced it would apply to everyone, wouldn’t it? Second it’s basically impossible to force someone to have a 50% win rate in the first place. Because if you improve at the game faster than the average player, you’ll always win more games than you lose over the long term. However if you only improve as fast as the average player, getting a 50% win rate is only natural.

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im curious, what do you think the win rate on 358-298-35 is ? Its not much above 50% …dont know the exact math but its like 52% or so… kind of just proving my point…

and if you take away the account with only 50 games played or so (low amount of data), you are basically at 50%

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Thank you for this it was actually informative and insightful!!

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OMG… seriously just because it is 50% doesn’t mean it’s forced. If you are going to claim Forced win rate at least try to understand what you are saying.

In every single competitive game there are the “forced” win rate conspiracy theorys. Dota 2, league,OW, Paladins etc this is not some grand conspiracy theory for developers to keep you playing longer. It’s simple, all the games try to supply the player/team with a 50% chance to win. Thats it, in doing so over a large sample set you’re win rate is around 50% . Why is this so hard to understand…

There is just no way they look at a player and say “oh he is winning to much, Time for a lose streak!!!”

It would happen to everyone… people would never be able to climb. Logically it makes 0 sense…

Ask yourself the question.

What would blizzard gain? Seriously? you already bought the game… they are not charging a sub fee… why would they force you on loss streaks?

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I had a 75-85% win rate in every other Blizzard game ive played so… nah…

I’m just curious what you think happens in games? if you take the total record of all players ever in every competitive game, you get a 50% winrate. its not forced, its just how things work.

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I’m pretty sure you baiting me at this point so this is my last post. I tried to make amends and have a productive discussion but you just want to troll and/or completely ignore any voice of reason or data that debunks your conspiracy theory.

So yeah…

all games have same people as you… blame it all on the system… have fun stuck in whatever rank you are in.

Heroes of the storm:

https://eu.battle.net/forums/en/heroes/topic/17615291627

Dota:

https://www.dotabuff.com/topics/2016-04-15-forced-winrate

League:

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/VA40HeTF-please-stop-embarrassing-these-boards-with-your-forced-50-winrate-conspiracy-theories

Palidins:

http://forums.paladins.com/showthread.php?63425-50-forced-winning-rate-bugged-system
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Given that draws don’t change anything in Overwatch you don’t count the games when calculating the winrate. This is different for sports such as soccer where you get points for a draw and they actually count.

So basically, my win rate is 54.57% which is imo quite a lot more than 50%.

If we exclude S2 on my main account and only look at my winrate after that, it’s about 60%. In S2, I was really bad at the game and wasn’t even trying to improve. It wasn’t until the end of it that I actually improved at the game. So most of the S2 losses were from the start of the season since I jumped straight into comp at lvl 25.

No problem! yeah the person who posted it put a lot of work into describing the system.

They posted a updated one for season 10(not much changed)

https://us.forums.blizzard.com/en/overwatch/t/how-competitive-skill-rating-works-season-10/85269?u=thedrizzle-1753

you cant exclude it for that, it all goes into your MMR. The good, the bad, the ugly.

If you remove anything, its your 2nd account because it hasnt had many games on it at all. It to, will eventually go to 50% like your other 2 accounts.

im not baiting you, you are just horrible at staying on point. Ive been as low as silver and high as diamond… in the same season, the system is trash and it tries it best to force a 50% win rate.

We are all different level of players here, yet all our win rates are near the same. Only proving my point.

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No you choosing to ignore the evidence debunking your claims. So yeah again I’m done. good luck with that

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were you playing against bots? you were either playing against bots or had a small sample size. If you go play against bots in OW you can have a 100% wr all you want.