Whats something you want to see added to overwatch

I had great luck with that shield, personally.

And yes, much like the rest of Sym’s 2.0 kit, it got piecemealed to the new characters that came after her butchering. :smiley:

Empowers. Like an ability/ult that adds additional effects to other abilities for a few seconds.

Like maybe it gives genji/mercy additional mid dashes, illari get her overcharged status from the april fools, pharah just explodes like a d.va bomb and dies when she presses the ult button saving us all time.

Pharah going out like that Cell guy, huh?

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I think I’d like to see more team mobility options explored; something similar to sym’s TP in terms of how it’s used, but of course with different mechanics.

Hot take, but I’d also like to see more high-risk-high-reward abilities in general, it feels like too many abilities can only be used inefficiently instead of actually costing the team/yourself something if used poorly. People despise LW for being this way, but honestly that’s why I love the character.

A character design merging these two ideas (not even implying this is balanced at all, just spitballing something cool):

E: Send a hero into THE SHADOW REALM for a short period, making them immune to all damage, but unable to use abilities.

Shift: Construct a portal into THE TIME REALM, gaining a large amount of movement speed for a moderate amount of time, and leaving behind an ENTRANCE that can be used by BOTH ENEMIES AND FRIENDLIES. Either when cancelled or after a certain duration, leave behind an EXIT where heroes which use the ENTRANCE will be spit out.

Q: Empowers all other abilities for a long duration - Primary fire gains additional damage and firerate, E gains 2 charges and becomes usable on surfaces (you and teammates can walk through walls this is used on), Shift now allows you to go invisible & gains extra duration.

Primary Fire: Low-damage TIME REALM projectile that builds up stacks over time, stacks reduce enemy damage and firerate.

Alternate Fire: Consume stacks to deal a certain amount of damage per stack.

Just as a PS, I was writing this before you left this comment, but I do agree it’s a very cool idea. Personally I’ve been playing a lot of league recently, and Karma in specific - which is why this idea came to mind. Primary/Alt fire is also just stolen from Twitch, E is stolen from Bard, and the whole time realm thing was stolen from Zilean. Also stole the Shift ability idea from Apex, it’s just a mix between Wraith ult and Ash ult lol

I was just thinking that Pharah got that rework to prevent her from being in the sky all the time, most likely because Space Ranger is going to be a hero much similar to Mercy

So having 2 Supports and potentially Pharah and Echo in the air would be chaos

So I’ll settle for Party Frames; so players have more information about their own team

And stop blowing every available ultimate in a single fight xD

Party Frames is something Overwatch needed from launch. Like that alone brings so much more to the table in a teambased game

Specially for Solo Queue players

All I want is them to actually add Smurf detection and cheat detection. There is no point to do anything else until this is resolve. This game is unplayable in any state.

I want someone with a bazooka

So pharah?


That’s a rocket launcher she didn’t even carry on her shoulder. Not the same thing

A FULL NEW team balance. they are terrible… allowing sombra on this state

I want 6v6 added to OW. I want invulns/rez removed, 5v5 removed, and RQ removed.

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