I had great luck with that shield, personally.
And yes, much like the rest of Sym’s 2.0 kit, it got piecemealed to the new characters that came after her butchering.
I had great luck with that shield, personally.
And yes, much like the rest of Sym’s 2.0 kit, it got piecemealed to the new characters that came after her butchering.
Empowers. Like an ability/ult that adds additional effects to other abilities for a few seconds.
Like maybe it gives genji/mercy additional mid dashes, illari get her overcharged status from the april fools, pharah just explodes like a d.va bomb and dies when she presses the ult button saving us all time.
Pharah going out like that Cell guy, huh?
I think I’d like to see more team mobility options explored; something similar to sym’s TP in terms of how it’s used, but of course with different mechanics.
Hot take, but I’d also like to see more high-risk-high-reward abilities in general, it feels like too many abilities can only be used inefficiently instead of actually costing the team/yourself something if used poorly. People despise LW for being this way, but honestly that’s why I love the character.
A character design merging these two ideas (not even implying this is balanced at all, just spitballing something cool):
E: Send a hero into THE SHADOW REALM for a short period, making them immune to all damage, but unable to use abilities.
Shift: Construct a portal into THE TIME REALM, gaining a large amount of movement speed for a moderate amount of time, and leaving behind an ENTRANCE that can be used by BOTH ENEMIES AND FRIENDLIES. Either when cancelled or after a certain duration, leave behind an EXIT where heroes which use the ENTRANCE will be spit out.
Q: Empowers all other abilities for a long duration - Primary fire gains additional damage and firerate, E gains 2 charges and becomes usable on surfaces (you and teammates can walk through walls this is used on), Shift now allows you to go invisible & gains extra duration.
Primary Fire: Low-damage TIME REALM projectile that builds up stacks over time, stacks reduce enemy damage and firerate.
Alternate Fire: Consume stacks to deal a certain amount of damage per stack.
Just as a PS, I was writing this before you left this comment, but I do agree it’s a very cool idea. Personally I’ve been playing a lot of league recently, and Karma in specific - which is why this idea came to mind. Primary/Alt fire is also just stolen from Twitch, E is stolen from Bard, and the whole time realm thing was stolen from Zilean. Also stole the Shift ability idea from Apex, it’s just a mix between Wraith ult and Ash ult lol
I was just thinking that Pharah got that rework to prevent her from being in the sky all the time, most likely because Space Ranger is going to be a hero much similar to Mercy
So having 2 Supports and potentially Pharah and Echo in the air would be chaos
So I’ll settle for Party Frames; so players have more information about their own team
And stop blowing every available ultimate in a single fight xD
Party Frames is something Overwatch needed from launch. Like that alone brings so much more to the table in a teambased game
Specially for Solo Queue players
All I want is them to actually add Smurf detection and cheat detection. There is no point to do anything else until this is resolve. This game is unplayable in any state.
I want someone with a bazooka
So pharah?
That’s a rocket launcher she didn’t even carry on her shoulder. Not the same thing
A FULL NEW team balance. they are terrible… allowing sombra on this state
I want 6v6 added to OW. I want invulns/rez removed, 5v5 removed, and RQ removed.