In her current state when would I ever go “Ana is the best choice for this situation”?
According to Geoff these things are supposed to be her niche so why weren’t these aspects buffed? So far we got quality of life changes that don’t emphasize her strengths. Increasing her clip size and allowing her to heal teammates are just changes to put her on a baseline with Mercy and Moira who are already consistent in their healing. Making her normal healing ability less frustrating to deal with is nice but it’s not really emphasizing her strength.
Ana’s ability to antiheal is indeed supposed to be her niche ability but with the restriction of her having to use her grenade on herself to stay alive even from chip damage removes this from being a strength. It’s not a reliable niche because her weaknesses remove it’s strength.
I think the devs are looking at Ana with rose colored glasses when the only time she’s ever been good was when she had a meta solely dedicated around her and a grenade that was so overtuned that it was the best ability in the game. Outside of that she’s always had these glaring weaknesses and it has shown for a long time now.