What do bastion mains think about the rework?

Sentry mode moving is silly, the Hitbox is so big that there isn’t much point, infact had they not given everyone a movement buff it would litterally be useless. But if it moves too fast it could easily slide into OP territory.

Sentry mode is only useful because of its high DPS. Sure, as far as long term sustained damage goes Sentry is still the best but Sustained damage matters less in OW2 than it did in OW1. Plus it destroys Bastion’s indentity and makes him way less fun.

Sentry mode being a cooldown is stupid because it greatly restricts the hero and since he likely won’t have knockback resistance anymore it makes it easy to stop Bastion from getting any value from it, forcing him to position passively, lowering the useful of Sentry mode and its new ability to move. Or right up in the Enemies face where it will be too vulnerable.

Sentry mode being on a timer takes out the skill of knowing when you need to leave Sentry mode and it makes Bastion very easy to dive on while he’s transforming if you can count accurately. Lowering the ammo would have the effective without being so horribly restrictive.

Self-healing being removed was a mistake we both agree on this and you know why.

The recon changes are stupid, he does basically no damage now. Infact, he could burst fire (not as well as soldier but still) before so lowering his damage for lower spread is as a bad idea on principle. Because of his hitbox Bastion will still never be able to contest any other long range hero unless he gets the jump on them but he still won’t be able to kill them. Without the next thing I hate anyway.

The grenade does not really fit with Bastion’s kit and you now rely on it too much. Because Bastion is so terrible in recon at close range now you need to keep it in order to not be destroyed at close range. However you will also need it to get kills. So you are dammed if you use it and dammed if you don’t. Also, projectiles are going to be weaker in OW2 due to increased movement speed.

Configuration Tank was a fun and skill based ultimate that would have fit well with OW2, it should not have been removed only buffed slightly.

So pretty much everything.

They tried immobile sentry mode for 5 years, it simply does not work.

This I 100% agree.

Agreed.

This was one of the change I hate too, as the pro has been saying it’s trash too.

I don’t really mind this but they should really bring back self heal.

Fair point.

Overall their direction with Bastion is definitely correct, they just have to tweak the character to some form if there is any issues, but again we will have to see when OW 2 releases.

Yes but you can hack him while in stealth making the silence even more effective without interruption,I for one will use this against doomy, focus hacking them and timing my hack when they attempt to punch, the silence may last 1 second but her hack cooldown is now shorter so i can just casually hack him all game till they swap lol.

nope bastion ulti sucks, the damage get reduces when you stay away from the mid,
every projektile need 3 sek to hit the ground what means even the baddest bronze player in the world will dodge.
its a complette senseless ulti that only can kill newbies or afk dudes.
the bastion rework is horrible because you are a extrem big bullseye for every opponent. you have no option to survive even a healer in 1 on 1 cause you need to stop your extrem slow and weak primary fire, to shot your bounce bomb that flying a bow and will only hit when you aim up.

i think its garbage…

they removed what little survivability he had in the first place (already the least survivable hero in the game) and lowered his damage… which was the only thing he had…

so all in all the took him out of the dumpster, and put him in the even worse dumpster…

meanwhile the favourite heros get all the goodies

Im not a bastion main but I occasionaly play him. The self repair is better than his grenades, I cant think of many times where the grenades actually came and saved me. I prefer the self repair

Bastion has no mobility, no oh-s#@ button, no healing. He requires a pocket more than any other hero. DoA

I wish they would stop reworking heroes

*oh this was 9 months ago

The damage from recon needed to either not go down, or at least not go down that much. if it isn’t a headshot it’s almost worthless right now.

the nerf to sentry damage just means he’s easy to kill and also can’t kill them like he used to.

The grenade is decent but not anywhere near worth losing selfheal. If you try to use it to jump it just hurts you and you can’t heal that back, and he can’t heal chip damage. He still needs a pocket Mercy like before.

Bastion is still gigantic so moving doesn’t make him any less easy to hit, all it does is let him move towards enemies which makes him more vulnerable (if you’re going to run to cover just use recon). IMO the duration needs to be increased, but limit ammo to 180 or something. That’s 6 seconds of continuous fire but a few extra seconds to hold fire or just move. It ends when you run out of ammo, the timer ends, or you reconfigure.

It’s not good. It does the same damage as tankmode except with doomfist type visuals and only 3 shots. If you can see the target area, you can dodge it. It’s basically worthless. If you try to lead the shot they see the indicator and stop moving or back up. If you place it directly on top of them, move in any direction to mitigate or entirely dodge the damage. You don’t even need abilities to do any of the dodging. If the landing time were reduced it might be useful. Also the cost is way too high. It’s useless AND expensive.

At this point I think they just need to make him into a tank. Some stuff like this(not necessarily all or using exact numebrs):

  • move him to the tank category including the tank passive
  • hp/armor increase. Something like 150/300. He’ll be the only character to have so much more armor than health. He takes the most damage when under 151 HP. (numbers are not exact, just an example)
  • bring back self-repair on E but reduce effectiveness of ally healing while active. The values should not be changed so he cannot full heal on a single charge because that’d be dumb. It takes longer than stuff like take a breather so he’s disabled for longer, which is the downside. If you used assault it will eat his assault time if you decide to save yourself instead of shoot. Probably disabled while ulting so you don’t just spam it to get your ult off.
  • increase sentry duration but limit ammo
  • hits from artillery slow enemies. The closer to a blast the more you’re slowed. Non fatal hits are now actually useful and it allows another way of using it aside from dropping all 3 at once and hoping the Ana doesn’t live anyways. Since it slows you can use 1 to slow an enemy then 2-3 to kill if necessary. It already costs a ton otherwise disables him and makes him vulnerable.
  • increase aerial self knockback with the grenade. Jumps are now useful.

if assault lasts longer and he has some more health, if you don’t shoot him you take a lot of damage. It’s like how ignoring Roadhog is a really bad idea, and that’s how he tanks.

bastion rework makes fun ! extrem fun!
BUT the ult impact is to slow and he need a defensive skill which help him because of his gigantic hitbox

i like his new kit better but he absolutely lack survivability, this is what they need to look into.
give him more armor than health, make him smaller, give healing back, whatever, but give him more survivability for the love of god, he’s bigger than half the tank roster!